Forgetting to roll Big Guy

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cm
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Forgetting to roll Big Guy

Post by cm »

I have a person in my league that ALWAYS forgets to roll Big Guy.... so the last time I played him I called Illegal Procedure on him every time he did it... not that it really could as an IP but I wanted him to know that I considered it just as bad as not following the rules for wild animal.

My question is... how do you guys handle this sort of thing? And does anyone have house rules about it?

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Cervidal
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Post by Cervidal »

Illegal procedure is the right way to go, in my opinion. Regularly forgetting the negative traits is a big deal.

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Post by DoubleSkulls »

Its not an IP. If you spot it you should say "you forgot to roll Bonehead/Really Stupid" and make them roll it. Often these things are spotted quickly enough that it isn't difficult to backtrack.

If its a real problem, rather than an IP say that if you forget you automatically fail the roll instead.

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Post by Cervidal »

Where I see this come up constantly, though, is that a player will forget to do the roll, go on with two or three more actions until their opponent realizes the blunder. That's when Illegal Procedure comes in handy. It's a turnover right then and there, without having to back track.

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Post by McDeth »

If he forgets to roll, then he loses the action

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Post by sean newboy »

Keep telling him "You forgot to roll, Bonehead."

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Post by Darkson »

Call an IP everytime for one game. When he's lost all his RR for no use he should remember. If he still forgets then either he's cheating or he is a Bonehead. Either way, get th commish to rule he can't have BG until he learns to play them properly.

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Post by Anthony_TBBF »

Either way, get th commish to rule he can't have BG until he learns to play them properly.
How's he gonna do that if he can't use them? :lol:

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Post by Joaquim »

:o He knows what this game is about?!?...

:lol: :lol: :lol:

Anyway.... If you really want to play him just be attent... and make him make every roll....
Or give up trying to teach... and play....

The better solution so far: Get a hammer.... every time he forgets to roll...

:lol:

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Post by frogtamer »

That sounds something allready...

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Post by zeroalpha »

I think you just need to remind him as he goes to take an action with the big guy. If you both forget then there is a problem, you cannot take back several moves in BB. A little prompting should help.

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Post by Snew »

Make up a really annoying Bonehead dance and chant. Everytime he forgets, do it continually through his turn. Make sure you really get in his face so he can't really concentrate on the play. It won't be long till he starts remembering.

This tactic really works. After a while, every time you shift in your chair that person is going to grab a D6, even if he was just going to jot something down on his roster.

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Post by Count Zappa »

Cervidal wrote:Where I see this come up constantly, though, is that a player will forget to do the roll, go on with two or three more actions until their opponent realizes the blunder. That's when Illegal Procedure comes in handy. It's a turnover right then and there, without having to back track.
Well, I don't know about that... if you don't catch it right away, I don't think it's right to call IP.

This is a tough one.

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Post by aristodeimos »

I really don't understand why it shouldn't be an Illegal Procedure.

Is it not an Illegal Procedure to forget to move a Wild Animal first? Ok, it doesn't specifically state that it is, but to be consistent...it should be.

Not to mention it will definitely cure your coach of the problem.

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Post by Skummy »

Actually, Aristodeimos - it does state that forgetting to move a WA first is an IP. Bonehead doesn't have that text. I look at it the same way I look at a player forgetting to make a dodge. It's ultimately my responsibility to pay attention to what my opponent is trying to do.

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