Wanchor wrote:I don't think 300k for the Chef is worth it in this case. I would rather concentrate on a wizard, a bribe or two and Helmut, then whatever else to fill it in. Cards, maybe, or Smeborg's suggestion about a Dirty Player.
I disagree, it'd be the first thing I would take. Gaining any extra rerolls from it is just icing on the cake, but if you can take away 2-3 of a Lizard team's rerolls for the drive you have effectively hemmed in their options. Without rerolls, Lizards can't:
Pick up the ball reliably (this is a big one, as I'm guessing this team has no Sure Hands since skinks can only get it on doubles)
Make a hand-off reliably (unless the skinks have catch)
Block/Blitz with the Skinks or Blockless Sauri reliably
Can't dodge more than once per activation with each skink reliably (effectively neutralizing their stunty 'advantage' most times)
Can't risks GFIs except in do-or-die situations
A lizard team with few to no rerolls is a very predictable team to play against and are very turnover prone. I'm playing a Lizard team in a league right now and I've got 4 Rerolls, a Leader, 2x Cheerleader, and 2x Assistant Coach and I'd still love to have another reroll (and I favor a very cautious, defensive playstyle). Without any innate reroll skills except dodge, even developed lizard teams will be heavily dependent on rerolls to keep the team flexible. A chainsaw or some cards wouldn't scare me half as much as going up against a chef (but taking them all is especially scary).