Human league developement particular

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

Post Reply
bouncergriim
Super Star
Super Star
Posts: 898
Joined: Fri Dec 31, 2004 3:23 pm
Location: Deep in the heart of TEXAS

Human league developement particular

Post by bouncergriim »

I have a human team early in the season, they are rookies and the league has some build teams. here is the make up of the league 1 lizardman team 1800ish, 2 orc teams each 1800ish, 1 pro elf less than 1200, 1 high elf less than 1200 and a halfling team 1100ish (veteran keeping his TV low for Inducements sake) and a 1800 norse team.

So far I have 2 throwers, 4 blitzers (2 w/ guard), 2 Catchers (1 with block), 3 linemen, an apoth and I am saving for an Orge currently.

With the different types of teams I want to have a high versitile team that can attack the weaknesses of the respective teams.

I am in 3 game so far 1120 TV, 7 more to go. The lizards are dominating the league currently.

Here is the league site:
http://www.dfw.bloodbowlleague.com/default.asp?p=se&s=5

Reason: ''
User avatar
mattgslater
King of Comedy
Posts: 7758
Joined: Thu Dec 15, 2005 5:18 pm
Location: Far to the west, across the great desert, in the fabled Land of Comedy

Re: Human league developement particular

Post by mattgslater »

Lots of MB and Tackle. You have enough Guard for now; you can't outbash the Orcs and you can already outbash the elves; you should be able to induce stars and/or a Wizard to help deal with the big baddies. Your ticket to building a winner in that format is to see your immediate competition as the other low-TV teams (Elves, High Elves and 'Flings), and your long-term competition as the Lizards. All those teams are vulnerable to MightyBlockle; even some Orc teams care about that, as Dodge is a popular doubles skill for Orc Throwers and some Orc teams run Gobs more than others. Generally, your short-term remedy for 1800k Orcs is a Wizard and a star. Of course, if you get doubles on a Lino, take Guard, but understand that you're mostly doing it for the future.

Oh, and get Block on those Throwers! If I were running one of those elf teams, Strip Ball would be Job One in that format! And this from a guy who doesn't like Strip Ball. You need a guy who can tote the ball in the cage with SH and not fear 1d hits if the opponent finds a way to engineer them. Besides, Blocking up your guys is the best way to keep them from getting killed by Orcs.

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
Urb
Super Star
Super Star
Posts: 863
Joined: Sat Nov 06, 2004 3:06 am
Location: The Great White North

Re: Human league developement particular

Post by Urb »

Me thinks you want a wrestle, dauntless, tackle/stripball catcher.

Reason: ''
Young Caine: Old man, how is it that you hear these things?
Master Po: Young man, how is it that you do not?
bouncergriim
Super Star
Super Star
Posts: 898
Joined: Fri Dec 31, 2004 3:23 pm
Location: Deep in the heart of TEXAS

Re: Human league developement particular

Post by bouncergriim »

I was thinking of putting wrestle on my linemen instead of block and block on all my positionals. But the wrestle dauntless catcher would make a great safety.

I was wondering if frenzy would be an a good option for one of the blitzers.

Reason: ''
Urb
Super Star
Super Star
Posts: 863
Joined: Sat Nov 06, 2004 3:06 am
Location: The Great White North

Re: Human league developement particular

Post by Urb »

I think a mix of block/wrestle linemen would serve you well. a MB/frenzy blitzer is a great idea after you get one more gaurder and that ogre.

Reason: ''
Young Caine: Old man, how is it that you hear these things?
Master Po: Young man, how is it that you do not?
Smurf
mattgslater's court jester
Posts: 1487
Joined: Wed Nov 25, 2009 6:39 pm
Location: Bristol

Re: Human league developement particular

Post by Smurf »

Tackle... it totally cripples the dodgers.

Reason: ''
The Scrumpers (Wood Elf)
Gitmo (Chaos Dwarves)
Sheik Ya Bouti (Khemri)
Fast and Furry (Skaven)
The Disposables (Halflings)
Young Mutants Chaos Association (Chaos)
bouncergriim
Super Star
Super Star
Posts: 898
Joined: Fri Dec 31, 2004 3:23 pm
Location: Deep in the heart of TEXAS

Re: Human league developement particular

Post by bouncergriim »

Well my team so far is 1-1-2 now. Won my first match from a concession (he couldn't play that week, I hate fixed schedules), got beat by the #1 ranked lizards first real game, tied one of the orc teams (killed their kicker), tied the elf team tonight 2-2, nothing special.

Reason: ''
Carnis
Super Star
Super Star
Posts: 1124
Joined: Thu Apr 09, 2009 8:50 pm

Re: Human league developement particular

Post by Carnis »

For a very nice template of a human team:

http://fumbbl.com/FUMBBL.php?page=team& ... _id=513360

It's 301 games old, so it has had a fair bit of attrition in the way, but I think its built just right under any circumstance.

Reason: ''
Post Reply