I agree that the kicking rules are nice but needs tweaking. As Galak pointed out earlier in this thread:
Kick is currently a general skill. Virtually every roster is one skill roll away from having a kicker. IE unlike passing skills, virtually every team can develop a kicker without doubles.
Following this logic, when creating the kicking rules, the Kick was desired to be move to the Kicking category. However now all those teams like Undead that used to be able to create a kicker with a normal skill roll cannot.
I still don't think that adding a kicker to all roosters is the right way to go about it. In my opinion, the general way of kicking is at kick-off. All teams can do this; all teams may specialize in this. However, field goal kicking should require a different level of dedication and inherent talent in the team, analogous to passing. Not all teams specialize easily in passing, neither should all possess dedicated kickers.
My suggestion is to keep a general skill named Kick-off, that works exactly like the official Kick today. In addition, the experimental rules should include the expanded Kick skill in the kicking skill section. This skill would fully overlap the general Kick-off skill and provide the specialization for field goal kicking.
Now, all teams may choose Kick-off on a normal skill roll (barring goblins and halflings) and teams with dedicated kickers (e.g. those with current passer positions) would be free to specialize fully at kicking.
Please feel free to comment. I have not tested the system, but think it makes sense.
Btw, I think the official optional rules section would be excellent.
Vargtass
Watch the lizard with the crimson veil ...