Got a double for the werewolf...

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Chris
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Got a double for the werewolf...

Post by Chris »

It has block and +1 ag already.

So - Mighty blow?
Or ignore the double and get dodge for a highly mobile beasty?

Or something else?

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dode74
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Re: Got a double for the werewolf...

Post by dode74 »

MB. No doubt. Dodge next if not a double, otherwise PO.

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burgun824
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Re: Got a double for the werewolf...

Post by burgun824 »

Mighty Blow...then PO. Then your opponents will = :blue:

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MKL
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Re: Got a double for the werewolf...

Post by MKL »

Hi Chris

Usually I use words like "maybe" or "probably" or "you can opt for...", but this time I have to quote Dode74:
dode74 wrote:MB. No doubt.
Claws+MightyBlow: no regrets :wink:

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Digger Goreman
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Re: Got a double for the werewolf...

Post by Digger Goreman »

MKL wrote:Claws+MightyBlow: no regrets :wink:
Engraved on the mantle of every Necromancer's home....

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LRB6/Icepelt Edition: Ah!, when Blood Bowl made sense....
"1 in 36, my Nuffled arse!"
swilhelm73
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Re: Got a double for the werewolf...

Post by swilhelm73 »

Agreed . My WWs both got MB/Claw early, no looking back.

It suddenly makes you very scary to those bashy teams teams you might otherwise dread. And Lizards? Yum...they are what is for breakfast!

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Magictobe
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Re: Got a double for the werewolf...

Post by Magictobe »

Digger Goreman wrote:
MKL wrote:Claws+MightyBlow: no regrets :wink:
Engraved on the mantle of every Necromancer's home....
And then I went in visual mode!!!! :lol:

BTW, yes MB is the choice on a double. Unless it is double 6 off course!!! :wink:

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Piousman
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Re: Got a double for the werewolf...

Post by Piousman »

The only thing better is if they roll +S next.

- Piousman

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juck101
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Re: Got a double for the werewolf...

Post by juck101 »

mb

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...the pope said to his aid...
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Master Wang
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Re: Got a double for the werewolf...

Post by Master Wang »

I still think about my MB wolf who got killed months ago by a leaping foul from a Slann lineman (damn gravity!) after being knocked over by the Slann catcher he failed to take down the previous turn (why didn't I use a re-roll :?: ). Man, this thread has depressed me :blue:

(Writing through tears now) Before his death, he was immense. Absolute game winner that cut through teams (he also had Tackle for elves and the like). Take MB, get Dodge then Tackle, unless you get at chance to take Piling On which will make him even more deadly but lead to him dying a silly death from something like a leaping Slann lineman... :blue:

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Thank you for those words of wisdom Master Wang.
swilhelm73
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Re: Got a double for the werewolf...

Post by swilhelm73 »

Master Wang wrote:I still think about my MB wolf who got killed months ago by a leaping foul from a Slann lineman (damn gravity!) after being knocked over by the Slann catcher he failed to take down the previous turn (why didn't I use a re-roll :?: ). Man, this thread has depressed me :blue:
Oh yes - I've got two MB WWs on my necro team, and it is NICE. I've got two of the league's leading killers on a team that is not normally one of the bashier teams out there. Especially helps in keeping pace with other killer teams...

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