cbbakke wrote: Can you use it for talking about CPOMB? yes, it functions the same.
No, because it exists in a system where it's form TV-managing leads to more high-AV teams which leads to more CPOMB being taken, and leads to smaller roster being taken for "efficiency", meaning the removal of 1 or 2 players has more effect.
cbbakke wrote:Why do you have to make it such an absolute? Nobody is saying make the teams exactly the same. There is a far difference in narrowing the gap between teams and making all exactly equal.
No difference, because it still goes against what the design of the game was. Galak's posted the win% that the BBRC (including JJ) wanted the various tiers to be, and all teams are where they were meant to be (even teams that people feel need minor nerfs and buffs).
If you don't like the design of the game, then by all means house-rule it to how
you (the proverbial you, not you specifically) feel it should be, like Plasmoid has. I'm all for house-rules, I play by plenty of strange ones myself, but don't think that just because
you (as above) think that it's wrong, it needs changing. The game is where it's meant to be.
And iirc, the only online playtest data was from the PBeM MBBL league (because FUMBBL was still LRB4 then, and Cyanide BB didn't exist), and many TT leagues across the world. Plasmoid has the stats on his site somewhere, but I think the number of TT games out-weighed the number of online games, and was given more weighting in the discussions of any rule changes.
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.