Zzharg Madeye and Chaos Dwarves

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Lunchab1es
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Zzharg Madeye and Chaos Dwarves

Post by Lunchab1es »

One thing I've noticed when viewing other players' chaos dwarf teams is that if they have decided to convert star players, Zzharg Madeye is sure as shootin' going to be the one they include (or the first, if multiple are made).

Is this because he is such an easy model to convert or find a retro-model stand in (CD blunderbuss models)? Or does he actually play a key role on the team for which he is hired? Looking at his skills, he doesn't seem to provide great benefit to the side, but I admit I am a huge rookie and may be missing something.

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Gaixo
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Re: Zzharg Madeye and Chaos Dwarves

Post by Gaixo »

I think it's just because it's cool to see a firearm on the field. His high ST can be useful if you're committed to an 8-turn drive so as to keep him from getting him sent off.

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Chris
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Re: Zzharg Madeye and Chaos Dwarves

Post by Chris »

Easy to get :)

Otherwise could be good for a giggle? Be a great player if he didn't have secret weapon :)

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klauser
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Re: Zzharg Madeye and Chaos Dwarves

Post by klauser »

I was wondering about the same thing really. Then tried him out in rookie vs. rookie match against Humans where I had exactly 90k and he wasn't half bad. Only for his St 4, mind but seems like a reasonable deal for 90k, when your only alternative is a babe or a merc hobo. I doubt I'd ever use him for ball handling, but who knows...

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stashman
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Re: Zzharg Madeye and Chaos Dwarves

Post by stashman »

AG3, Sure Hands, Pass and Strong Arm makes him the best "thrower" in a Chaos Dwarf team, but MA4 makes him less usable.

Tackle, ST4 to kick down Dodgers and to keep a 7th dwarf.

Hail Mary to pull off a sneaky trick.

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