Pass Block + HMP
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- Jimmy Fantastic
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Re: Pass Block + HMP
Omg are u guys for reals? Very clear rule. Range not measured therefore no PB.
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Re: Pass Block + HMP
I'm with Dode on this (I type dodge every time I type your name on TFF
).
Regardless, I think we ought to wait for clarification...it's an interesting point.
To me, the wording is ambigous, so it's all going to be on intent, but Pass Block just makes "sense" to use on HMP. So you say that if I throw the ball 13 squares, I can passblock, but if I throw it 14, I can't? I guess my mighty windup must scare the pants off the passblocker
.

Regardless, I think we ought to wait for clarification...it's an interesting point.
To me, the wording is ambigous, so it's all going to be on intent, but Pass Block just makes "sense" to use on HMP. So you say that if I throw the ball 13 squares, I can passblock, but if I throw it 14, I can't? I guess my mighty windup must scare the pants off the passblocker

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Re: Pass Block + HMP
Dode has it completely correct.
Since an interception is expressly forbidden on HMPs, this leaves only 2 (or possibly 3) choices.
PB on an HMP should allow a player to:
1. move adjacent to the thrower
2. to the empty square where the ball is targeted
*3. adjacent to the "catcher"
*(if the target square is occupied, the player in the target square is considered a "catcher")
Clear as can be.
CRP Pass Block: wrote:A legal destination puts the player in a position to attempt an interception, an empty square that is the target of the pass, or with his tackle zone on the thrower or catcher
Since an interception is expressly forbidden on HMPs, this leaves only 2 (or possibly 3) choices.
PB on an HMP should allow a player to:
1. move adjacent to the thrower
2. to the empty square where the ball is targeted
*3. adjacent to the "catcher"
*(if the target square is occupied, the player in the target square is considered a "catcher")
Clear as can be.
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- Darkson
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Re: Pass Block + HMP
I can't recall what exactly was changed in the PB or HMP wording (and can't be arsed to look atm), but I don't recall that many changes, certainly not enough to invalidate the clarification given in the old thread that Dode linked to.
Until Galak, DS or one of the other former BBRC members says differently, that's good enough for me.
Until Galak, DS or one of the other former BBRC members says differently, that's good enough for me.
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Re: Pass Block + HMP
I'm with Dode, too.
Although I have to say this has never occurred in any game I have played or observed.
All the best.
Although I have to say this has never occurred in any game I have played or observed.
All the best.
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Smeborg the Fleshless
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Re: Pass Block + HMP
It's for the FUMBBL client...Kalimar has finished his redesign of it, and is now implementing the missing skills, Pass Block being one. It might be very rare, but coder has to consider everythingSmeborg wrote:I'm with Dode, too.
Although I have to say this has never occurred in any game I have played or observed.
All the best.

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- GalakStarscraper
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Re: Pass Block + HMP
Pass Block does not require an interception roll to be possible just like a Hand-off action is not required to have a hand-off actually take place.
I need to grab a rulebook.
I am certain that Pass Block can let you move adjacent to the thrower ... I have no doubt on that.
What I want to check is the wording for the starting squares of the HMP pass and make sure the wording matches up to allow a Pass Block on that square.
Tom
I need to grab a rulebook.
I am certain that Pass Block can let you move adjacent to the thrower ... I have no doubt on that.
What I want to check is the wording for the starting squares of the HMP pass and make sure the wording matches up to allow a Pass Block on that square.
Tom
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Re: Pass Block + HMP
Moving adjacent to the thrower I can accept. I don't see the PB moving to the target square however. As the target square is NOT where the ball comes down. It scatters 3x before dropping.
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Re: Pass Block + HMP
It doesn't need to be where the ball comes down, since the PB skill description states explicitly that it can simply be where the ball is targeted at:I don't see the PB moving to the target square however. As the target square is NOT where the ball comes down. It scatters 3x before dropping.
Code: Select all
A legal destination puts the player in a position to attempt an interception, an empty square that is the target of the pass, or with his tackle zone on the thrower or catcher.
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Re: Pass Block + HMP
That's only because a HMP is ALWAYS inaccurate. PB would let you move to the target square of a normal pass thrown to an empty square, which could also be inaccurate and scatter just like a HMP.Kalimar wrote:Moving adjacent to the thrower I can accept. I don't see the PB moving to the target square however. As the target square is NOT where the ball comes down. It scatters 3x before dropping.
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- mattgslater's court jester
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Re: Pass Block + HMP
IIRC it's declare pass > move pb
thrower must target something. If he targets a receiver then the Pber can go there, or to the thrower.
thrower must target something. If he targets a receiver then the Pber can go there, or to the thrower.
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- Cyrus-Havoc
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Re: Pass Block + HMP
With a targeted ‘Punt’ pass the targeted square would be valid. But with a HMP that square is merely the point at which you start to work out where the ball lands much like a throw team-mate. So to me that does not make it a targeted square.
Even if these skills are intended to work together I do think it is a waste of effort to include it in the Fumbbl client since it will not be used 99.99% of the time anyway.
Even if these skills are intended to work together I do think it is a waste of effort to include it in the Fumbbl client since it will not be used 99.99% of the time anyway.
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- GalakStarscraper
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Re: Pass Block + HMP
After looking it over ... I agree with my previous statement that Dode linked to. Moving a PB player into the starting (ie targeted) square of the HMP (or next to a player in that square) is an okay use of Pass Block. There is no wording in HMP or PB to invalid it being the target square ... its inaccurate after that but it doesn't invalid that you pick a square (ie target) to begin the process.
Tom/Galak
Tom/Galak
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- GalakStarscraper
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Re: Pass Block + HMP
Now that all said .... I don't know how much I would get excited if an automated version of the program didn't allow PB with HMP. I'm guessing this would rate pretty low on my "concern-o-meter"
Tom
Tom
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Re: Pass Block + HMP
Thanks for looking into it.
While I agree that this is by no means integral to the game and isn't a high priority in regards to the coding of the client, I do prefer that we know how it is supposed to be.
While I agree that this is by no means integral to the game and isn't a high priority in regards to the coding of the client, I do prefer that we know how it is supposed to be.
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