Looking for good 1.1m chaos dwarf builds w/6 normal skills
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Looking for good 1.1m chaos dwarf builds w/6 normal skills
My thoughts are not ground breaking.
6 CD
2 BC
4 hobgoblins
3 RR
Apothy
I'm not a set on my skills. I was thinking 2 CD w/guard, 2 CD w/mighty blow, and the BC w/break tackle.
Thought are welcome.
6 CD
2 BC
4 hobgoblins
3 RR
Apothy
I'm not a set on my skills. I was thinking 2 CD w/guard, 2 CD w/mighty blow, and the BC w/break tackle.
Thought are welcome.
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- betterZthenDeaD
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Re: Looking for good 1.1m chaos dwarf builds w/6 normal skil
How about Block on the Bull Centaurs rather than Break Tackle. Also Sure Hands on a Hobgoblin can come in useful! 

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- Kuosa
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Re: Looking for good 1.1m chaos dwarf builds w/6 normal skil
B.tackle is much better for Bulls. Mobility is their greatest asset.
Yes, a Sure Hands Hobo is a must have.
Maybe: 3xguard Dwarves, 1 SH hob and 2x B.Tackle bulls?
Yes, a Sure Hands Hobo is a must have.
Maybe: 3xguard Dwarves, 1 SH hob and 2x B.Tackle bulls?
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Re: Looking for good 1.1m chaos dwarf builds w/6 normal skil
Agreed.Kuosa wrote:B.tackle is much better for Bulls. Mobility is their greatest asset.
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Smeborg the Fleshless
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Re: Looking for good 1.1m chaos dwarf builds w/6 normal skil
Thanks guys. Yes sure hands on a hobgoblin was in my plan (just forgot about it when typing in the original post).
Was also thinking of dropping a hobgoblin for an apothy. Apothy doesn't work automatically in this tournament.
Was also thinking of dropping a hobgoblin for an apothy. Apothy doesn't work automatically in this tournament.
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Re: Looking for good 1.1m chaos dwarf builds w/6 normal skil
A CD team finished 3rd at GenCon Bowl this year taking MiB on all 6 CDs. They actually played on the top table in the last round but fell to the champ Lizards.
Not the best option, but really good at one thing.
Not the best option, but really good at one thing.

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- Blammaham
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Re: Looking for good 1.1m chaos dwarf builds w/6 normal skil
In this tournie you can only take a skill 2 times. I'm also thinking about CD, thanks Dr. Evil!
S.

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Outstanding painting. Spike 2009!
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Re: Looking for good 1.1m chaos dwarf builds w/6 normal skil
No problem. You need all the help you can get.Blammaham wrote:In this tournie you can only take a skill 2 times. I'm also thinking about CD, thanks Dr. Evil!S.

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Re: Looking for good 1.1m chaos dwarf builds w/6 normal skil
I have a similar question
1100K chaos dwarf team and 3+3 skills.
The first games with just 3 skills are the hardest. With skills are most needed?
1 Surehand hob and 2 BT bulls?
1 Surehand Hob, 1 BT bull and 1 guard CD?
2 BT Bulls and 1 guard CD?
What have you tried out and how did it work?
1100K chaos dwarf team and 3+3 skills.
The first games with just 3 skills are the hardest. With skills are most needed?
1 Surehand hob and 2 BT bulls?
1 Surehand Hob, 1 BT bull and 1 guard CD?
2 BT Bulls and 1 guard CD?
What have you tried out and how did it work?
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Re: Looking for good 1.1m chaos dwarf builds w/6 normal skil
Minotaur = big mistake. Do not make the same error as me! So you aren't paying for skills?
Apoth - surprising. Gives you a 4+ to get back an injured player - is that good enough?
I would be more tempted by the 13th player (foul!). And you get a fan
Otherwise for the 6 skills - 2 guard, 1 sure hands as a minimum. Can you put more than one skil on a player? What about double skills?
I wouldn't know what to pick out of block and b.tackle for bull centaurs. Both are good (hence wanting to stack skills!). Not sure if I would worry about mighty blow, depends on what you think you will play. Plenty of armour 7, or a load of dwarves and Orcs? Could be appropiately evil and take a dirty player hob!
Apoth - surprising. Gives you a 4+ to get back an injured player - is that good enough?
I would be more tempted by the 13th player (foul!). And you get a fan

Otherwise for the 6 skills - 2 guard, 1 sure hands as a minimum. Can you put more than one skil on a player? What about double skills?
I wouldn't know what to pick out of block and b.tackle for bull centaurs. Both are good (hence wanting to stack skills!). Not sure if I would worry about mighty blow, depends on what you think you will play. Plenty of armour 7, or a load of dwarves and Orcs? Could be appropiately evil and take a dirty player hob!
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- spubbbba
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Re: Looking for good 1.1m chaos dwarf builds w/6 normal skil
Well I'd think the apoth would be used on any blocker or bull that got Bh'd in the 1st half as it auto works then. There is also the option of using it on a KO if it is the 2nd half or that player is in a vital position and can take being stunned for a turn.Chris wrote: Apoth - surprising. Gives you a 4+ to get back an injured player - is that good enough?
I would be more tempted by the 13th player (foul!). And you get a fan![]()
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- Eski
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Re: Looking for good 1.1m chaos dwarf builds w/6 normal skil
I play mino 2 bulls 6 CDs and 2 to 3 gobbos.. And 2 rerolls.. If there is a double option mino for block.. Block two bulls then sure hands for a hobnob..
Well sure hands first then two blocks.. Guard the rest on CDs worked well over two tournaments so far..
Well sure hands first then two blocks.. Guard the rest on CDs worked well over two tournaments so far..
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Look Up Bristol Vanguards Gert Bowl Tournment near end of July 2012
"MB and Piling On! Rerolls need not apply!"