Bash against Elves with kick

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mattgslater
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Re: Bash against Elves with kick

Post by mattgslater »

Ullis wrote:One turning with that MV 8 blitzer is really hard. I wouldn't be too concerned about it really.
My Orcs and Humans sometimes get in 1TTD range without GFI, using only MA7/SS (or MA7 alone) and one Frenzy player, with a free Blitz to use going into the endzone. Somehow the ball action always seems to fail, but with elves it's easier.

Still, while it's very possible, any MA8 1TTD has so many easy rolls that you probably shouldn't sweat it. Receive, get 'em down to 8 guys, and relax with confidence.

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What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
swilhelm73
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Re: Bash against Elves with kick

Post by swilhelm73 »

So looking at the skill choices, I think the options would be:

BM: Block, MB
CW: Block, Guard

BM: Block, Tackle
CW: Block, Guard

BM: Block, Guard
CW: Block, MB

One of these two players will have to play on the LOS - raising the value of guard, IMO as he play the center position and be slightly more annoying. So I guess I am leaning towards the last option. Thoughts?

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Hitonagashi
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Re: Bash against Elves with kick

Post by Hitonagashi »

mattgslater wrote:
Still, while it's very possible, any MA8 1TTD has so many easy rolls that you probably shouldn't sweat it. Receive, get 'em down to 8 guys, and relax with confidence.

Sorry, I just noticed this... a MV 8 Sidestep elf one turner on a team with a good thrower is a *really* easy 1 turn. I'd give it 50% odds of success if he saves a reroll for it...it's certainly something to worry about!

In terms of skills, definitely guard on the CW (assuming it's more important to win the next match than develop the team).

For the beastman, sure hands is nice, but you probably want to be carrying with the blodger. I'd go Frenzy I think..he has very little sidestep, and if you stick your 5 in the middle, he has to go down the sides, which is *extremely* risky against a frenzied st4 blitzer!

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swilhelm73
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Re: Bash against Elves with kick

Post by swilhelm73 »

I've got two games left in the regular season (the other against Undead).

I probably need 3 points (one win) to make the playoffs, though if I can get two wins I'll get a better seed. So the game is important, but not to the exclusion of long term development.

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Anglakhel
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Re: Bash against Elves with kick

Post by Anglakhel »

Seedings could be crazy this season.

I think I'm pretty secure, but everything else is up in the air.

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swilhelm73
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Re: Bash against Elves with kick

Post by swilhelm73 »

I choose Guard on the CW and Tackle on the BM.

I ended up winning the game, a crazy one, 3-2

Choose to kick on T1 - the KO roll was a riot that took down three players of his on one wing...and three of mine on the other...including the Mino.

DE TD on T2.

Lined up to receive...blitz. The ball went right to the sideline to his Blodge SS Blitzer. After my third double skull of the game (in maybe 8 blocks) he strolled into the endzone to make it 2-0.

Receiving on T4 the ball went out of bounds and I very cautiously ground my way to a TD.

With the score 2-1 and him down 2 players, things looked good for a tie even with the early craziness.

Things went much better then that though. I found myself in a position to score on T12 with his best player dead (the lvl6 blitzer), 3 other CAS'd players, 1 ejected (fouling the PoMber of course), and 3 KO'd.

I decided to risk it...and none of the KO's came back...and I was able to score the game winner on T16 - and he did not have enough players for a one turn TD attempt.

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Anglakhel
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Re: Bash against Elves with kick

Post by Anglakhel »

Nice Win. Tough Loss for Quick.

Who do you face MD11?

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Ullis
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Re: Bash against Elves with kick

Post by Ullis »

Hitonagashi wrote:[Sorry, I just noticed this... a MV 8 Sidestep elf one turner on a team with a good thrower is a *really* easy 1 turn. I'd give it 50% odds of success if he saves a reroll for it...it's certainly something to worry about!
Two pushes (assuming 2d), one anything but skulls or both down, pick up, catch, two GFI's. Without a reroll that's less than 16% odds of success. Add dodging (with Dodge skill) and you're down to 10%. If you can force the first block to be 1d, then it's down to 6%. A team reroll will get that nowhere near 50%.

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Hitonagashi
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Re: Bash against Elves with kick

Post by Hitonagashi »

Ullis wrote:
Hitonagashi wrote:[Sorry, I just noticed this... a MV 8 Sidestep elf one turner on a team with a good thrower is a *really* easy 1 turn. I'd give it 50% odds of success if he saves a reroll for it...it's certainly something to worry about!
Two pushes (assuming 2d), one anything but skulls or both down, pick up, catch, two GFI's. Without a reroll that's less than 16% odds of success. Add dodging (with Dodge skill) and you're down to 10%. If you can force the first block to be 1d, then it's down to 6%. A team reroll will get that nowhere near 50%.

Okay, okay, I exaggerated a lot.

Using http://www.elyoukey.com/sac/ by Elyoukey, with a reroll, you are looking at about 20-30% chance if the first block is a 2d and he keeps a RR for it(the extra for if you can get a 3d on the second or if you get a quick snap).

That's still way higher odds than I like! It's comparable to a 1d pow, and while I certainly wouldn't expect my opponent to do it as a matter of course, I wouldn't say that I don't need to worry about someone 1d pow blitzing me...

My main thrust was that you'd need to set up a 1tdd defense. If you do, you are right, the odds are minimal. If you "don't worry about it", and stick all 3 dudes together in the middle and do a line across the back, you've got a realistic chance of being oneturned.

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swilhelm73
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Re: Bash against Elves with kick

Post by swilhelm73 »

So the Kings continue to NOT roll stat increases. I'm at about 2000TV, and I have none. This is a problem when it comes to picking up the ball. I think I might need to just say screw it and give a BM SH or Extra Arms...but which to pick? EA makes pick up 5/6, while SH makes it 8/9. OTOH, EA also helps on catch/INT rolls and can be rerolled.

MN: Block, Claw, Tents, Guard, SF
CW: Block, Guard, [Reg Skill, probably MB]
CW: Block, Guard
CW: Block, Guard
CW: Block, Guard
BM: Block, Dodge, Tackle, Guard
BM: Wrestle, Tackle, MB, PO
BM: Wrestle
BM: Block, MB
BM: Block, Tackle
BM: Block, [Reg Skill probably EA or SH]
BM: Rookiex2
4 RR

13 players
1 Coach/1 Cheer
TV 2030


By the way, the PO guy has gotten 7 CAS in three games and might be the reason I won two of them. Woo hoo!

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dines
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Re: Bash against Elves with kick

Post by dines »

I'd go surehands on your block beastman, both for picking up and protection against strip ball.. but it would probably have been better on your dodge guy instead of guard or tackle. Mb for the warrior.

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mattgslater
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Re: Bash against Elves with kick

Post by mattgslater »

Worse odds than that. You still have to get through the backline.

Frenzy or Grab helps, gives you extra chances to make it work without using your blitz.

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
swilhelm73
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Re: Bash against Elves with kick

Post by swilhelm73 »

dines wrote:I'd go surehands on your block beastman, both for picking up and protection against strip ball.. but it would probably have been better on your dodge guy instead of guard or tackle. Mb for the warrior.
When I put Guard and Tackle on him I had a ag4 blodge, SH, Tackle running goat - led the league in rushing two seasons in a row in fact. Damn fireball. :)

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