dode74 wrote:That I agree with, but it's not the same strategy as you take against, say, elves, where you want to get into and stay in contact, maintaining a ST and guard advantage with tackle where you need it.
Actually, that's my point. Basically, it is the same strategy, though implemented differently. Locks and pitch control are less important against bash, but you still want to outposition, stick in, corral, outblock, force bad odds. If you can choose the parameters of the stick-in, you can out-ST and out-Guard a POMB team. I know it's counterintuitive, but it's a time-honored principle. When the matchup doesn't favor you, go to your strengths and WAAAAAAAAAAAAAGH! He's got CPOMB, but he's AV8, and if he goes down men it's curtains 'cause you start mobbing him with Guard and CPOMB doesn't do any good if you're getting one block a turn and taking five, plus a foul.
Is it safe? No. Does it work? Sometimes. I don't think it would work so well in 'Box because of distribution. But when CPOMB is but one of several strategies you face, these games feel more like mutually assured destruction than bringing a knife to a gunfight.
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.