Necros, two skill-up

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MKL
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Necros, two skill-up

Post by MKL »

I'm closing a game. Skilled a Werewolf and a Wight.
I'm leaning on Dodge (M-Blow) on the former, S-Firm (dodge) on the latter.
Opinions? Next match is the playoff, against Chaos Dwarves (with zero Dodge)
The team:
Ww 1: block, m-blow, tackle
Ww 2: block, ???
FG 1: block
FG 2: -
Wi 1: Guard, ???
Wi 2: Guard
Gh 1: block, sure hands
Gh 2: -
Zo 1: kick
Zo 2: block
Zo 3: block
3x Zo: -
3 rr
6 ff

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the.tok
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Re: Necros, two skill-up

Post by the.tok »

Of course, dodge and tackle will not be extra helpful against CDwarves, so if you only care about the next game...

That said, I would still go dodge on the WW, and MB or tackle on the wight
On doubles, MB for the WW, dodge for the wight

Stand firm is really good, but it's a later skill to me

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swilhelm73
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Re: Necros, two skill-up

Post by swilhelm73 »

WW: If you are only focused on this game choose SS - otherwise Dodge. Doubles = MB

WI: MB or SF. Doubles = Dodge

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MKL
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Re: Necros, two skill-up

Post by MKL »

swilhelm73 wrote:WW: If you are only focused on this game choose SS - (...)
Interesting. So good in your opinion?
Yet it's a by-mail game: s-step is automatically resolved by the software.
Do you think it's still better than dodge?

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swilhelm73
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Re: Necros, two skill-up

Post by swilhelm73 »

No, SS stinks then.

SS gives you safety on the sidelines, and I guess the software would handle that, but it also gives you a lot of power in where to attack next which you won't have - especially important with Frenzy.

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MKL
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Re: Necros, two skill-up

Post by MKL »

swilhelm73 wrote:No, SS stinks then.

SS gives you safety on the sidelines, and I guess the software would handle that, but it also gives you a lot of power in where to attack next which you won't have - especially important with Frenzy.
This was my thinking as well. Side-step is great for setting up traps, but I doubt the software sagacity.

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dode74
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Re: Necros, two skill-up

Post by dode74 »

If this is the PBeM client then I think you can pre-set where SS will put you, or tell your opponent if it's a slightly unusual or a critical one.

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Re: Necros, two skill-up

Post by swilhelm73 »

Oh and note Dodge is a good choice overall on a WW since you want them standing up and on the pitch. But with 6 tackle players on the other side of the ball it isn't worth as much...

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MKL
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Re: Necros, two skill-up

Post by MKL »

dode74 wrote:If this is the PBeM client then I think you can pre-set where SS will put you, or tell your opponent if it's a slightly unusual or a critical one.
Yes, I know, but it's still sub-optimal.
And, most importantly, a wrong placement is particularly bad for a frenzy player.

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MKL
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Re: Necros, two skill-up

Post by MKL »

swilhelm73 wrote:Oh and note Dodge is a good choice overall on a WW since you want them standing up and on the pitch. But with 6 tackle players on the other side of the ball it isn't worth as much...
Agree. Yet this Ww spend a lot of time body-guarding the MB-wolf, so he need to dodge too much for my liking :-?

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MKL
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Re: Necros, two skill-up

Post by MKL »

the.tok wrote: (...) MB or tackle on the wight
(...)
Stand firm is really good, but it's a later skill to me
MB is tempting, because... well, because it's MB :orc:
But I found my Wights don't blitz a lot, overshadowed by the MB Wolf, while the slow plodders make most of the blocking. Someone got similar experience?

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swilhelm73
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Re: Necros, two skill-up

Post by swilhelm73 »

SF on the wight is good for a couple of reasons:

Wolves will do move of the blitzing
You need guard near the sideline
You'd rather the wight take the hit then the wolf - and SF/Guard draws hits.

That being said, MB is a fine choice...

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Re: Necros, two skill-up

Post by Digger Goreman »

swilhelm73 wrote:SF on the wight is good for a couple of reasons:

Wolves will do move of the blitzing
You need guard near the sideline
You'd rather the wight take the hit then the wolf - and SF/Guard draws hits.
+1

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MKL
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Re: Necros, two skill-up

Post by MKL »

Digger Goreman wrote:
swilhelm73 wrote:SF on the wight is good for a couple of reasons:

Wolves will do move of the blitzing
You need guard near the sideline
You'd rather the wight take the hit then the wolf - and SF/Guard draws hits.
+1
+2 :lol:
That is my experience, too.
Rolled two normal skills, went Dodge and S-Firm.

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Re: Necros, two skill-up

Post by babass »

without considering your next opponent is ChaosDwarfs, i would go for dodge for the WW, and for StandFirm (or Mighty Blow) for the Wight.

considering this. i would hesitate between dodge & SideStep on the WW, and won't change my mind for the wight.

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