Impact! 17 Football Team KickStarter - LAST DAY!!!!!

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by Steam Ball »

Gronlokk wrote:I also have another question about the trollcast material: when I got the Sarcos team it looked like the different miniatures had been cast in different materials. Some of them were dark grey and others were a lighter grey. I am not able to describe it any better than that, but I liked the darker grey a lot better, as it seemed to me that the details were even better with that material.
Better raw or better after being primed with the same product?

Also molds wear down.

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by GalakStarscraper »

The color is just a product of the amount of dye that was added to the mix. Each batch is a custom mix of chemicals so there could be minor variations in the feel of a figure but it is not a new vs old. And yes Darkson is correct ... Ed is constantly working on his formula to make the material better.

So dark grey vs light grey vs off-white is all dependent on how much grey dye was added into the compound after it was mixed up. Talking to painters ... one does not have more details then the other after being primed. The color difference is an optical effect for how much detail your eye picks up is what I've been told.

And Steam Ball ... you are correct ... I just wanted to mention in response to that ... that we regularly pay to replace the moulds to keep quality high. We just paid for a new Amazon mould just 2 weeks ago as an example and that team is just a year old.

Tom

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by SunDevil »

Those Diving Bell Warriors and Deep Ones team is awesome - though it does completely torpedo (get it?) the underwater team I was designing. :) Maybe I can still send Tom my idea for Shark Blitzers!

Also, NEW SCULPTS for the Divine Wind! Woot!

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by Darkson »

SunDevil wrote: Maybe I can still send Tom my idea for Shark Blitzers!
http://www.impactminiatures.com/index.p ... id=NC_SHK1
http://www.impactminiatures.com/index.p ... id=NC_SHK2
Or did you mean a stat line.

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by SunDevil »

Darkson wrote:
SunDevil wrote: Maybe I can still send Tom my idea for Shark Blitzers!
http://www.impactminiatures.com/index.p ... id=NC_SHK1
http://www.impactminiatures.com/index.p ... id=NC_SHK2
Or did you mean a stat line.
Thanks, those are great! My designs had actual sharks in mech suits that gave them arms and legs while allowing them to "breathe" on land. The suits looked a lot like the Diving Bell Warriors actually!

Maybe I'll finally try my hand at sculpting something, always wanted to get at least one model I sculpted into production...

Anyway, I digress! I will definitely be pledging for those Divine Wind minis, maybe the Deep Ones as well!

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by JT-Y »

Talking to painters ... one does not have more details then the other after being primed. The color difference is an optical effect for how much detail your eye picks up is what I've been told.
Exactly the case. The dye is just to give the plastic a pleasing colour because the natural colour is pretty unpleasant. Even identical amounts of dye can produce a different tone from one batch to another.
The darker the finished product and the more detail you can see. If it's very pale you can't see as much.

Also a good example of why brown or grey undercoats are better than black or white; you can see the detail more.

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by GalakStarscraper »

JT-Y wrote:Also a good example of why brown or grey undercoats are better than black or white; you can see the detail more.
Yup ... I was taught when in the miniature painting class I took many many many moons ago to prime white and undercoat in brown and then start painting.

I've learned more since but as a basic starting point for teaching someone was a good starting point for learning for me.

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by GalakStarscraper »

Just received in the Green Dog Thalassians. 4 Blitzers, 4 Catchers, 7 Linemen and a Big Guy. Should be a nice $35 team!

I'll try to pull together an image of what the team will look like.

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by stick_with_poo_on_the_end »

Any more updates?

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by GalakStarscraper »

stick_with_poo_on_the_end wrote:Any more updates?
Phil Bowen says I should be able to show off the new Desert Dogs teams by next Monday that will be part of the KickStarter.

Also caster has confirmed that he was able to put in all the models that I wanted for the Deadling team. So that is looking like it will be about a 25 model team for $35 as part of the KickStarter. I updated the front page for that information and as soon as I get confirmation of what exact models are in the team mold ... I'll post that.

Tom

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by bound for glory »

no love for the rat team, then?

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by GalakStarscraper »

bound for glory wrote:no love for the rat team, then?
Updated the front page a while back that the Rat Team was in the list of 17 ... so yup ... love for the Rats

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by bound for glory »

thats great!

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by sann0638 »

Like the new Calasain bodies. Cool!

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Re: Impact! Orc and Black Army Teams KickStarter in April

Post by GalakStarscraper »

Just finalized the contract to include the RAFM Reptiliad Fantasy Football team as part of the KickStarter. Been a fan of this team for a long time ... very glad to have been able to obtain a license to it.

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