modifier question

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Trogdor
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modifier question

Post by Trogdor »

wait a sec, do you use the modifiers you get on the dice roll
or the required roll? if you have +1 modifier for some reason
and you need a 4, but you roll a 3, do you subtract one from
the required roll, or add one to the roll on the dice?
is this why it keeps saying "you always succeed on a 6 before
modification" or "always fail on a 1 before modification"?
so that is you roll a 6, you can still complete an impossible pass
even with a whole bunch of negative modifiers, that
say, requires a roll of 7 if you are in a lot of tackle zones?

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Dragoonkin
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Post by Dragoonkin »

Yes, a roll of 6 always succeeds and a roll of 1 always fails. So if you need a 2+ to Dodge, roll a 1 but have a +1 for Two Heads (or something), you still fall over.

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Anything I say is totally opinion and (knowing my luck) probably completely wrong. Keep this in mind.
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Munkey
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Post by Munkey »

Modifiers are added to the dice roll before comparing it to the target required.

For example if I dodge and need a 4+ to suceed I roll the dice and get a 3 +1 is 4 so success!

Of course most of the time it makes no difference, in this example a three is the target roll, but occasionally it does make a difference.

The main area where this is important is throwing, if you throw a Long Bomb, you are at -2 to the dice so a roll of 3 or less is modified down to a 1 - ie. a fumble :(

Reason: ''
[size=75]The short answer is "no", but it is a qualified "no" because there are odd ways of interpreting the question which could justify the answer "yes".[/size]
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