question about "Always Hungry"

Don't understand a particular rule or just need to clarify something? This is the forum for you. With 2 of the BBRC members and the main LRB5/6 writer present at TFF, you're bound to get as good an answer as possible.

Moderator: TFF Mods

lyannou
Experienced
Experienced
Posts: 83
Joined: Fri Apr 19, 2002 3:03 pm
Location: PARIS
Contact:

question about "Always Hungry"

Post by lyannou »

Hello,

i'am french and i have some problem to well understand the "always hungry" racial characteristic.

What happens if a player is eaten? Is he dead? Is it a turn over?

It's also written that if a player squirms free into q square occupied then the original occupant is pushed back and knocked over. Do i have to make an armour and injury roll for the original occupiant? Is he pushed like a block action or is he pushed randomly?

Thanks.
Yann

Reason: ''
User avatar
Asmodan
Legend
Legend
Posts: 4190
Joined: Mon Sep 02, 2002 5:59 pm
Location: Norway

Post by Asmodan »

lyannou wrote:
What happens if a player is eaten? Is he dead? Is it a turn over?
It is stated in the racial characteristic description that this laeds to fatal results, or in other words, he is DEAD.
It is also stated that the team does not suffer a turnover unless the player was carrying the ball.
See page 26 in the LRB for this.
Do i have to make an armour and injury roll for the original occupiant? Is he pushed like a block action or is he pushed randomly?
Yes you must roll an armour roll for both your player that squirmed free and for the player that got hit.
But you choose which square the original occupiant is pushed to (any free square next to him).

Asmodan

Reason: ''
lyannou
Experienced
Experienced
Posts: 83
Joined: Fri Apr 19, 2002 3:03 pm
Location: PARIS
Contact:

Post by lyannou »

thank you.

Could i use apo to save the eaten player? If yes, what i have to do with this player: reserve, on the pitch where he was before eaten by the TTM player...?

Reason: ''
User avatar
Asmodan
Legend
Legend
Posts: 4190
Joined: Mon Sep 02, 2002 5:59 pm
Location: Norway

Post by Asmodan »

Good question that i never really thought about, but considering since he is eaten, he is in the stomach of the BIG GUY, i would think you can´t use your APO on him.
(could someone confirm this?)

Asmodan

Reason: ''
narkotic
Da Collector
Posts: 3760
Joined: Thu Jan 02, 2003 4:27 pm

Post by narkotic »

I think this was asked some time earlier and the answer was yes.

It does not make any differecne if you die due to a block, failed dodge/GFI, running chainsaw or being rolled over by a deathroller.

An apothecary has many ways of helping the dead :) (in case of the always hungry guy, just think he's making the eater vomit/puke out his victim etc.)

You place the player afterwards into the reserve box, like any other player who has been successfully cured of any damage by the help of the apothecary.

Reason: ''
User avatar
Asmodan
Legend
Legend
Posts: 4190
Joined: Mon Sep 02, 2002 5:59 pm
Location: Norway

Post by Asmodan »

Narkotic wrote:
You place the player afterwards into the reserve box, like any other player who has been successfully cured of any damage by the help of the apothecary.
When does you place a player in the reserve box after you healed him with the APO?
The LRB states that you leave him on the field with his face up after you healed him.
The second is that the APO can cure any injury, but this is not an injury as he is just automatically killed and never rolls for injury.

Asmodan

Reason: ''
narkotic
Da Collector
Posts: 3760
Joined: Thu Jan 02, 2003 4:27 pm

Post by narkotic »

Asmodan wrote:Narkotic wrote:
You place the player afterwards into the reserve box, like any other player who has been successfully cured of any damage by the help of the apothecary.
When does you place a player in the reserve box after you healed him with the APO?
The LRB states that you leave him on the field with his face up after you healed him.
The second is that the APO can cure any injury, but this is not an injury as he is just automatically killed and never rolls for injury.

Asmodan
On the first one you're right, my fault, you leave him face up on the pitch. LRB p. 28.

Your second point is false IMHO, on p. 28 it says "the apothecary can attempt to cure any one injury (including death) that has been suffered". It does not say any one result from the injury table and furthermore why death from getting eaten should be different from death suffered by a chainsaw?

Reason: ''
User avatar
Asmodan
Legend
Legend
Posts: 4190
Joined: Mon Sep 02, 2002 5:59 pm
Location: Norway

Post by Asmodan »

My point is that normally when you can use the APO the player that gets injured is on the pitch in one of the squares, while here he is eaten, does not roll any injury roll, and is no longer on the pitch (but inside the troll/mino).
I could take wrong but since you can´t use the APO on crowd injuries i can´t see why you should be able to cure an eaten gobbo.

Asmodan

Reason: ''
narkotic
Da Collector
Posts: 3760
Joined: Thu Jan 02, 2003 4:27 pm

Post by narkotic »

There is just on-pitch and off-pitch. There is nothing like "on-pitch on square" and "on-pitch not on square" division. Crowd injuries are off-pitch and its clearly stated that you can't use the apo on them.
Eaten by a player is definitely on-pitch and it does not say that you can't use an apo. The fact that you have to roll for Always hungry and then squirm free instead AV and then Injury does not change this.

Whats wrong with the definition: "you can attempt to cure any injury/death your team suffers" and " you cannot attempt to heal any injury caused by the crowd after a player is pushed into them" both on p. 28. It says everything.

Reason: ''
User avatar
Asmodan
Legend
Legend
Posts: 4190
Joined: Mon Sep 02, 2002 5:59 pm
Location: Norway

Post by Asmodan »

You have not convinced me as i think it sounds stupid to use the APO on a player inside the stomach of another (but so does some of the other rules).
If you could use it then what, you roll a scatter dice to see where he lands and then an armour roll?
That also sounds stupid.

Anyway i don´t see us getting anywhere with this discussion without anybody else saying their opinion so i will wait and see what others say.

Anybody??????

Asmodan

Reason: ''
narkotic
Da Collector
Posts: 3760
Joined: Thu Jan 02, 2003 4:27 pm

Post by narkotic »

Asmodan wrote:You have not convinced me as i think it sounds stupid to use the APO on a player inside the stomach of another (but so does some of the other rules).
If you could use it then what, you roll a scatter dice to see where he lands and then an armour roll?
That also sounds stupid.
No, you just place him in the square where he started from before he was seized before TTM (face up and without AV roll)
Asmodan wrote:Anyway i don´t see us getting anywhere with this discussion without anybody else saying their opinion so i will wait and see what others say.
You're right on this 8)

Reason: ''
Skummy
Legend
Legend
Posts: 4567
Joined: Fri Oct 11, 2002 5:48 pm
Location: Camping on private island, per BBRC advice.

Post by Skummy »

I had always assumed you could not use an apothecary on a goblin who had been eaten.

I'm still waiting to hear what happens to the troll who eats a gobbo with a running chainsaw, though...

Reason: ''
[url=http://www.bloodbowl.net/naf.php?page=tournamentinfo&uname=skummy]Skummy's Tourney History[/url]
User avatar
Grumbledook
Boy Band Member
Posts: 10713
Joined: Sat Sep 21, 2002 6:53 pm
Location: London Town

Post by Grumbledook »

you can't throw players with secret weapons so its never going to happen

Reason: ''
Skummy
Legend
Legend
Posts: 4567
Joined: Fri Oct 11, 2002 5:48 pm
Location: Camping on private island, per BBRC advice.

Post by Skummy »

You can't throw them? Nobbla Blackwort has always had Right Stuff...

Reason: ''
[url=http://www.bloodbowl.net/naf.php?page=tournamentinfo&uname=skummy]Skummy's Tourney History[/url]
User avatar
Grumbledook
Boy Band Member
Posts: 10713
Joined: Sat Sep 21, 2002 6:53 pm
Location: London Town

Post by Grumbledook »

Just checked the rulebook and i was thinking of stunty :oops:

Reason: ''
Post Reply