help me with my woodies (the return)
- Victula
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- Location: Montevideo , Uruguay
help me with my woodies (the return)
this is my wood elf team :
9 line elf
3 -block dodge
1 block kick
1 leader -2 ma
1 ni
1 ni x 2
1 (6+4)
1 block dodge (i roll double!! )
1 wd strip ball side step
1 wd dauntless tackle (6+5!!!)
1 thrower accurate
1 catcher block side step (doubles!!1)
1 rookie treeman
2 re-roll (3 with the leader)
15 fan factor
apo
$ 60
any idea about the new skill-rolls ?
i want to buy a catcher then a re-roll
thanks for the replies
9 line elf
3 -block dodge
1 block kick
1 leader -2 ma
1 ni
1 ni x 2
1 (6+4)
1 block dodge (i roll double!! )
1 wd strip ball side step
1 wd dauntless tackle (6+5!!!)
1 thrower accurate
1 catcher block side step (doubles!!1)
1 rookie treeman
2 re-roll (3 with the leader)
15 fan factor
apo
$ 60
any idea about the new skill-rolls ?
i want to buy a catcher then a re-roll
thanks for the replies
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- Legend
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How about mighty blow or guard.1 block dodge (i roll double!! )
Tough call ag would be nice for cage breaking but so would jump up or nerves of steel for picking up bouncing balls.1 wd dauntless tackle (6+5!!!)
Jump up.1 catcher block side step (doubles!!1)
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- Balrog
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- Asmodan
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Definetly guard on the first.
Sean Newboy wrote:
So take the AG increase and get leap later.
For the catcher as Balrog said depending on how you like your catchers.
Sean Newboy wrote:
You can´t get these skill on a roll of 11 (you need a double) .Tough call ag would be nice for cage breaking but so would jump up or nerves of steel for picking up bouncing balls.
So take the AG increase and get leap later.
For the catcher as Balrog said depending on how you like your catchers.
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- DoubleSkulls
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Re: help me with my woodies (the return)
I'd be very tempted by +MA. If not, Dodge.Victula wrote:1 (6+4)
Guard, guard, guard. Or maybe dauntless if there are a lot of high S players in the league.Victula wrote: 1 block dodge (i roll double!! )
+AG for sure. Leaping on 2+ is not to be sniffed at.Victula wrote: 1 wd dauntless tackle (6+5!!!)
Nerves of Steel to make an awesome receiver or Dauntless to make an auxiliary blitzer (because he's good enough at scoring already).Victula wrote: 1 catcher block side step (doubles!!1)
As you've got 14 players I'd be tempted to get another TRR first, then the 2nd catcher. You may want to consider replacing the line elf with 2 niggles too.
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Ian 'Double Skulls' Williams
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Re: help me with my woodies (the return)
MA+1 would be OK with your team.1 (6+4)
GUARD GUARD GUARD GUARD GUARD did I mention GUARD? Take one of those 6. Forget Mighty Blow, would be such a waste. Next Skill: Side Step!1 block dodge (i roll double!! )
This isn't really a question, is it? After 150 Woodies games I cannot say who is the better one: That ST 4 Wardancer or that AG 5 Wardancer, but I'd almost say the latter might make the cut.1 wd dauntless tackle (6+5!!!)
NoS is an amazing skill. You've got Dauntless already anyhow.1 catcher block side step (doubles!!1)
hmm, 1st RR then Catcher maybe? Get rid of that niggler as soon as you would get 10k cash less because of him.i want to buy a catcher then a re-roll
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- Victula
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- Location: Montevideo , Uruguay
my problem is the line 6+4
for the wd +1 ag of course ! (i love leap)
the catcher i think i choose nos , but jump up is good.
i already got a dauntless guy.
i want to put him in the LOS but he never play a match
for the wd +1 ag of course ! (i love leap)
the catcher i think i choose nos , but jump up is good.
i already got a dauntless guy.
really?hmm, 1st RR then Catcher maybe? Get rid of that niggler as soon as you would get 10k cash less because of him.
i want to put him in the LOS but he never play a match

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I had the same problem recently. I went for MA since I was curious. I did not regret the decision though I had less Lineelves left than you. If you had 4 Catchers I'd say go skill, but MA 8 means he is highly mobile, can reach the endzone easily within 2 turns, can give assists and provide additional support for kick-off-blitzes.
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