Short season elves

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Cephme
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Short season elves

Post by Cephme »

We are just finishing out our current season, my amazons are crusing aling but, I am looking for a new team to start up next time around. Since many of our teams are on the bashy side, I am thinking of playing something on the flair side. Elves therefore immediately come to mind. However, it seams to me elves do better in a long season. Our seasons are a mere 6 games long followed by a 3 round playoff. Therefore I am looking for suggestions on how to set up a short term elven team.

Question 1: Would you go Woodie or with the high elves? If the "new elf list" is out would you go with that.

Question 2: If you go woodie would you go with the standard 10 Line, 1 WD, 2 RR, 8 FF list or drop a RR in exchange for a second WD?

Question 3: If you would go high or new would you go with a 4 catcher/lion warrior, 7 line elf list or go with something more typical.

Let me know your thoughts.

Ceph
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Mirascael
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Re: Short season elves

Post by Mirascael »

Cephme wrote:Question 2: If you go woodie would you go with the standard 10 Line, 1 WD, 2 RR, 8 FF list or drop a RR in exchange for a second WD?
No. In this particular case I might be very much tempted to try 2 Wardancers, 1 Thrower, 2 Catchers, 6 Lineelves, 7FF. But no one will agree and maybe (certainly?) I am indeed wrong. But those positional players should save you more then 2 RRs per game and could develop fast enough for the play-offs. Apoth next, then RRs (or replacements, but not necessarily, you don't need to replace each single Lineelf).

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Post by Robotorz »

St 2 ... Av7... and this package at 90k? Ok he has Dodge but I dont think this would work out.

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Post by Rupert »

I have had succes with a rookie HE team with this line up:

1 Dragon w.
2 Lion w.
8 line elves
2 RR
FF6

Normaly HE do not take Lions from the begining but You will be amazed how the lions work against other rookie teams.

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Dave
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Post by Dave »

yo could go with a

2 Wardancer
9 Lineman
2 RR
FF 4 (I think) team. Two linebreakers and a lot of speed. No need for throwers IMHO, ag4 usually is enough.

Kick as one of the first skills, strip ball on the WD's roll on mate!

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Cephme
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Post by Cephme »

The 2 WD option works out to:

9 line elves
2 War Dancers
1 RR
8 FF

I agree about the AG4 and not needing passers. Catchers are fun, but too fragile in a short league like this, me thinks.

To me Dragon Warriors are a poor immitation of WDs and lack the skills to fill the roll. If I went with High elves it would be some combination of line elves and lion warriors. Nothing else. Something similar would happen with the "New elf" team.

If I were to go dark elf, it would be the 11 lineman route, but I think this is probably not in the cards.

Let me know what y'all think.

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Post by berserker »

I played woodies in a 6 match league, I won the pod and lost in the finals.
My team was
9 lineman
1 Catcher
1 Wardancer
1 RR
6 FF
1 Apo (others teams were dwarf, undead and Orcs!)
1st buy 2nd wardancer after game 2 :D

Solid, I went with the apo instead of a second rr because of the opposition I would face as no matter what, I'd play a bashy team first...
In such a smal amount of games it is hard to recover from the loss of players (dead or SI)
I know a lot of you would take the rr, but I was lucky to roll a double on a lineman after the first game so I had a leader... Maybe guard was better?
I'll never know but the good results I made speaks for them...

Now I play in the same format with dark elves and my start is even better, the team evolves faster as all your guys are playing, not just your wardancer and catcher...

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Post by Dave »

that could (and did :wink: ) work as well. MA9 is quite okay with so few Gutter Runners around

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