Short season elves
- Cephme
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Short season elves
We are just finishing out our current season, my amazons are crusing aling but, I am looking for a new team to start up next time around. Since many of our teams are on the bashy side, I am thinking of playing something on the flair side. Elves therefore immediately come to mind. However, it seams to me elves do better in a long season. Our seasons are a mere 6 games long followed by a 3 round playoff. Therefore I am looking for suggestions on how to set up a short term elven team.
Question 1: Would you go Woodie or with the high elves? If the "new elf list" is out would you go with that.
Question 2: If you go woodie would you go with the standard 10 Line, 1 WD, 2 RR, 8 FF list or drop a RR in exchange for a second WD?
Question 3: If you would go high or new would you go with a 4 catcher/lion warrior, 7 line elf list or go with something more typical.
Let me know your thoughts.
Ceph
Coach of the Talcapulco Tail
Soon to be coach of the Pixiewood Pansies or Shifting Isle Sirens
Question 1: Would you go Woodie or with the high elves? If the "new elf list" is out would you go with that.
Question 2: If you go woodie would you go with the standard 10 Line, 1 WD, 2 RR, 8 FF list or drop a RR in exchange for a second WD?
Question 3: If you would go high or new would you go with a 4 catcher/lion warrior, 7 line elf list or go with something more typical.
Let me know your thoughts.
Ceph
Coach of the Talcapulco Tail
Soon to be coach of the Pixiewood Pansies or Shifting Isle Sirens
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Re: Short season elves
No. In this particular case I might be very much tempted to try 2 Wardancers, 1 Thrower, 2 Catchers, 6 Lineelves, 7FF. But no one will agree and maybe (certainly?) I am indeed wrong. But those positional players should save you more then 2 RRs per game and could develop fast enough for the play-offs. Apoth next, then RRs (or replacements, but not necessarily, you don't need to replace each single Lineelf).Cephme wrote:Question 2: If you go woodie would you go with the standard 10 Line, 1 WD, 2 RR, 8 FF list or drop a RR in exchange for a second WD?
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- Cephme
- Experienced
- Posts: 123
- Joined: Mon Jan 06, 2003 9:55 pm
The 2 WD option works out to:
9 line elves
2 War Dancers
1 RR
8 FF
I agree about the AG4 and not needing passers. Catchers are fun, but too fragile in a short league like this, me thinks.
To me Dragon Warriors are a poor immitation of WDs and lack the skills to fill the roll. If I went with High elves it would be some combination of line elves and lion warriors. Nothing else. Something similar would happen with the "New elf" team.
If I were to go dark elf, it would be the 11 lineman route, but I think this is probably not in the cards.
Let me know what y'all think.
9 line elves
2 War Dancers
1 RR
8 FF
I agree about the AG4 and not needing passers. Catchers are fun, but too fragile in a short league like this, me thinks.
To me Dragon Warriors are a poor immitation of WDs and lack the skills to fill the roll. If I went with High elves it would be some combination of line elves and lion warriors. Nothing else. Something similar would happen with the "New elf" team.
If I were to go dark elf, it would be the 11 lineman route, but I think this is probably not in the cards.
Let me know what y'all think.
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I played woodies in a 6 match league, I won the pod and lost in the finals.
My team was
9 lineman
1 Catcher
1 Wardancer
1 RR
6 FF
1 Apo (others teams were dwarf, undead and Orcs!)
1st buy 2nd wardancer after game 2
Solid, I went with the apo instead of a second rr because of the opposition I would face as no matter what, I'd play a bashy team first...
In such a smal amount of games it is hard to recover from the loss of players (dead or SI)
I know a lot of you would take the rr, but I was lucky to roll a double on a lineman after the first game so I had a leader... Maybe guard was better?
I'll never know but the good results I made speaks for them...
Now I play in the same format with dark elves and my start is even better, the team evolves faster as all your guys are playing, not just your wardancer and catcher...
My team was
9 lineman
1 Catcher
1 Wardancer
1 RR
6 FF
1 Apo (others teams were dwarf, undead and Orcs!)
1st buy 2nd wardancer after game 2

Solid, I went with the apo instead of a second rr because of the opposition I would face as no matter what, I'd play a bashy team first...
In such a smal amount of games it is hard to recover from the loss of players (dead or SI)
I know a lot of you would take the rr, but I was lucky to roll a double on a lineman after the first game so I had a leader... Maybe guard was better?
I'll never know but the good results I made speaks for them...
Now I play in the same format with dark elves and my start is even better, the team evolves faster as all your guys are playing, not just your wardancer and catcher...
Reason: ''
"Light travels faster then sound."
Is this the reason why some people look bright until they start communicating ?
Is this the reason why some people look bright until they start communicating ?