Mirascael wrote:No, I want 2 Wardancers as soon as possible (i.e. after the apoth). A simple Lineelf doesn't help much. And what if another Lineelf dies or is seriously injured? How long should he wait to finally get the apoth and the dearly needed 2nd Wardancer?
Maybe it's that I'm underestimating the impact a second Wardancer has on a Wood Elf team... I think that I disagree with your statement that a single Lineelf doesn't help that much. I think that the difference between 8 players on the field and 9 players on the field is huge, and your average Lineelf is a very good player.
As said previously in this thread, I think it boils down to the Lizardmen coach: will he/she just try to win or try to pound the Wood Elves into the ground? If the later, go with the apoth. My league is usually more friendly than that, hence my sentiments for getting the Lineelf.
Mirascael wrote:As soon as he uses the apoth next game (pain is to be expected against lizzies) the apoth will the provide him that extra lineelf. See the apoth as an extra elf waiting on the bench.
I see it, I see it...
Mirascael wrote:11 may be Nuffle's sacred number, but I doubt that Woodies worship Nuffle much.
Who, or what, is this Nuffle person/thing? Maybe this is a newbie question, but... Well, I'm unfamiliar with Nuffle.
Mirascael wrote:BTW: Depending on how bashy your league is, you could consider a tree after the 2nd WD, since it will absorb much damage and save you much money in the long run, it's some kind of Woodie-alchemist. Just don't make the mistake to pay it much attention (i.e. try to always use him last). Your opponents will do that, to your benefit.
I second this motion, conditional upon the size of your roster, of course; filling up to a full 11 is more important to me than getting the Treeman. Though, as Mirascael said, a Tree does absorb a lot of the damage.
Best,
-Jerhod-