would you turn down Stats if you had too many?

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mattgslater
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Re: would you turn down Stats if you had too many?

Post by mattgslater »

If by "silly" you mean "awesome" then I agree.

That's a frickin' dream team. All of the improvements he has are potential game-changers. He can play a 2TTD passing game like an elf team, in fact like a Dark Elf team's wet dream. He can stall like an Orc team. He can bash for a numerical edge and if he takes a couple cas in the process he can still deliver the ball and zip to safety. The best part is, all that AV9, all those easy 2d blocks, and regular 2+ dodging when the blocking isn't working means the body counts against him will be consistently very low. This in turn will lead to even better blocking in the second half.

Needs more positioning skills to go along with all that AG and Mighty Blow. Block/MB/SF/AG4/AV9 is disturbingly good. But as is, it rocks.

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B SIDE
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Re: would you turn down Stats if you had too many?

Post by B SIDE »

Yep, awesome too! Without a doubt.

IMO the nicest part about getting a few +AG's on a bashy team is that your linemen (who don't need it) don't have it; all of your players fill their roles nicely, and TV stays relatively manageable. With all 4 Blitzers (!) and the Thrower having +AG, I am resistant to the idea of giving even one +AG to a 5MA lineman (on a team without Kick, no less), and I would only have laughed when I rolled the second increase.

But yeah, the team is as awesome as it is uncommon.

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Re: would you turn down Stats if you had too many?

Post by Greyhound »

To end the debate, my AG4 Lineman just got the sack :)

I received one injury in my last game for the whole game and it was death apo'ed to Broken Collarbone. on a one die block from a wrestle human lino. I am quick happy it was him rather than any other player. I can now restart building a normal lino.

My only problem is loosing kick, Fend and block lino. The rookie on the LOS is not as efficient now!

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