Separate Chaos Teams
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yeah but stormvermin have block.
horns does not equal block or st4....especially on a team full of it. you can only blitz with one player and it will most likely be the beastigor.
horns does not equal block or st4....especially on a team full of it. you can only blitz with one player and it will most likely be the beastigor.
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Hi gken,
>yeah but stormvermin have block.
I'm not against giving Centigors block
They've already paid 40K for 2 marginally useful skills, so a cheap block wouldn't be unfair, IMO.
>horns does not equal block or st4....especially on a team full of it. you can
>only blitz with one player and it will most likely be the beastigor.
Depending on how far down the pitch your target is.
If your target has ST3 then blitzing it with a Centigor would be "enough".
Oh - especially if it had block
(I'm merely saying that warhammer don't translate into BB stats in a precise way, and that personally, I find a very fast blitzer alluring, as an alternative to playing a standard chaos team).
Cheers
Martin
>yeah but stormvermin have block.
I'm not against giving Centigors block

They've already paid 40K for 2 marginally useful skills, so a cheap block wouldn't be unfair, IMO.
>horns does not equal block or st4....especially on a team full of it. you can
>only blitz with one player and it will most likely be the beastigor.
Depending on how far down the pitch your target is.
If your target has ST3 then blitzing it with a Centigor would be "enough".
Oh - especially if it had block

(I'm merely saying that warhammer don't translate into BB stats in a precise way, and that personally, I find a very fast blitzer alluring, as an alternative to playing a standard chaos team).
Cheers
Martin

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i think as a standard beastial chaos teams shouldn't start with block...i'd rather them strong and unpredictable.
Your blitzer is too fast. bull centaur fast is fast enough...being able to cover 9 squares with relative reliability is good.
Still think the 4 ST 4 players works the best.
If you want an 8 mv st 3 player....call him an ungor.
Your blitzer is too fast. bull centaur fast is fast enough...being able to cover 9 squares with relative reliability is good.
Still think the 4 ST 4 players works the best.
If you want an 8 mv st 3 player....call him an ungor.
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0-12 Beastman 60k 6 3 3 8 Horns {G,S,Ph}
0-2 Bestigor 100k 6 4 2 8 Horns {G,S,Ph}
0-2 Centigor 130k 6 4 2 8 Frenzy, Sprint, Sure Feet {G,S,Ph}
Re-rolls = 70k
Minotaur Big Guy
Could we all jump onboard this list? I think the Centigor should get Horns, loose Sure Feet. He does have Horns, and being drunk would be reflected by dropping the SF. Just an idea, a simple yea or nay is fine.
0-2 Bestigor 100k 6 4 2 8 Horns {G,S,Ph}
0-2 Centigor 130k 6 4 2 8 Frenzy, Sprint, Sure Feet {G,S,Ph}
Re-rolls = 70k
Minotaur Big Guy
Could we all jump onboard this list? I think the Centigor should get Horns, loose Sure Feet. He does have Horns, and being drunk would be reflected by dropping the SF. Just an idea, a simple yea or nay is fine.
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I like this team, apart from ST4 Frenzy. It's just too good. Take a look at what a werewolf can do! Or a Frenzy/Block/Break Tackle BC... Change Frenzy into Horns, and consider dropping the cost to 120k.Sixpack595 wrote:0-12 Beastman 60k 6 3 3 8 Horns {G,S,Ph}
0-2 Bestigor 100k 6 4 2 8 Horns {G,S,Ph}
0-2 Centigor 130k 6 4 2 8 Frenzy, Sprint, Sure Feet {G,S,Ph}
Re-rolls = 70k
Minotaur Big Guy
I'm all for copying the BC concept though. The team is a bit like a CD variation, but an interesting one. Compared to chaos, I think it'd be stronger in low TR because of the movement, but more vulnerable in high TR due to the lower AV.
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ST4 Frenzy is very strong, I would agree that dropping it would be a good call. Adding the Horns means that the costing formula would price the player at 120k. Seems a fair price to me.MickeX wrote: I like this team, apart from ST4 Frenzy. It's just too good. Take a look at what a werewolf can do! Or a Frenzy/Block/Break Tackle BC... Change Frenzy into Horns, and consider dropping the cost to 120k.
Despite ST4 Centigors not being exactly to my personal taste I do think this team would be the most balanced of those presented so far. Additional speed and horns for a loss of agility and AV seems a fair trade and the speed of the Centigors is balanced by an additional 20k of cost.MickeX wrote: I'm all for copying the BC concept though. The team is a bit like a CD variation, but an interesting one. Compared to chaos, I think it'd be stronger in low TR because of the movement, but more vulnerable in high TR due to the lower AV.
The starting team would be about the same as a basic chaos team because Centigors are too expensive to buy without compromising on RR or FF but additional speed would make them a bigger threat early on.
Later in the league the AV would drag them down a bit but the low AG on the Bestigors will mean that they also take longer to develop and so in combination these will act as a limiter over long term growth in comparison to chaos.
Not likely but I guess if this became official tommorrow I would be pretty happy with the result. I think we should rechristen the Beastmen as Gors though to keep Grumble happy

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[size=75]The short answer is "no", but it is a qualified "no" because there are odd ways of interpreting the question which could justify the answer "yes".[/size]
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Just interested if anything further came of the Beastman team discussion.
Is anyone playtesting anything?
As far as I could see, the team looked to be heading towards:
with variations on the Centigor (+/- MA, +/- Sure Feet).
Just interested,
gaijin
Is anyone playtesting anything?
As far as I could see, the team looked to be heading towards:
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0-12 Linemen/Gors 60,000 6 3 3 8 Horns {G,S,Ph}
0-2 Bestigor 100,000 6 4 2 8 Horns {G,S,Ph}
0-2 Centigor 120,000 7 4 2 8 Horns, Sprint {G,S,Ph}
Just interested,
gaijin
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Still waiting for our leagues rules review to see if the rest of the league will be up for letting me playtest the team.
Having thought about them though one concern I do have is the speed of development of the team. The chaos team take an age to develop anyway, this team has even more expensive players (alright you can buy them later) and only AG2 on the ST4 players. Might make them even less relevant for a lot of short term leagues.
One completely different roster I am leaning towards at the moment:
This is quite a different team and is aiming for a CD variant rather than straight chaos. I'm fairly sure it'll not be a popular idea because of the lack of ST4.
Having thought about them though one concern I do have is the speed of development of the team. The chaos team take an age to develop anyway, this team has even more expensive players (alright you can buy them later) and only AG2 on the ST4 players. Might make them even less relevant for a lot of short term leagues.
One completely different roster I am leaning towards at the moment:
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0-12 Gors 60,000 6 3 3 8 Horns {G,S,Ph}
0-6 Bestigor 90,000 6 3 3 8 Horns, Block {G,S,Ph}
0-2 Centigor 90,000 6 3 2 8 Horns, Sprint, Sure Feet, Frenzy {G,S,Ph}
Re-rolls 60,000
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[size=75]The short answer is "no", but it is a qualified "no" because there are odd ways of interpreting the question which could justify the answer "yes".[/size]
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How do you figure? Going with Gaijin's roster, the Centigors do cost more, but they don't have a big guy so you've cut down on one positional player right there.Munkey wrote:Having thought about them though one concern I do have is the speed of development of the team. The chaos team take an age to develop anyway, this team has even more expensive players (alright you can buy them later) and only AG2 on the ST4 players. Might make them even less relevant for a lot of short term leagues.
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Hmmm. I guess a beatsman roster should really have access to a Minotaur big guy (I didn't think about it before).Skummy wrote:How do you figure? Going with Gaijin's roster, the Centigors do cost more, but they don't have a big guy so you've cut down on one positional player right there.Munkey wrote:Having thought about them though one concern I do have is the speed of development of the team. The chaos team take an age to develop anyway, this team has even more expensive players (alright you can buy them later) and only AG2 on the ST4 players. Might make them even less relevant for a lot of short term leagues.
If the team looks slow to develop, you can always add
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0-2 Runner 70,000 6 3 3 8 Horns, Sure Hands {G, St, Phy}
Or alternatively an Ungor position like Xzar's.
Both those have the advantage of a) giving the team 4 positions, and b) giving more variety to starting teams.
gaijin
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Actually I had assumed that a Minotaur would be included, although it wasn't specified. But then not using any Big Guys in our local league means I tend to forget about them during discussions like thisSkummy wrote:How do you figure? Going with Gaijin's roster, the Centigors do cost more, but they don't have a big guy so you've cut down on one positional player right there.Munkey wrote:Having thought about them though one concern I do have is the speed of development of the team. The chaos team take an age to develop anyway, this team has even more expensive players (alright you can buy them later) and only AG2 on the ST4 players. Might make them even less relevant for a lot of short term leagues.

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[size=75]The short answer is "no", but it is a qualified "no" because there are odd ways of interpreting the question which could justify the answer "yes".[/size]