catcher, hands down.Havoc wrote:Should I go for a Treeman, Catcher or Reroll.
as nice as a Tree may be, or another reroll, I would definately get a catcher.
they add more speed... the jump from 7 to 9 is incredible. If your opponent doesn't play deep defense, you can very easily get the ball, catcher and two protecting wardancers so deep that he can't stop you.
catcher also allows you to throw him the ball with tackle zone on him, then dodge away, all not eating up a TRR.
Finally, he allows you to threaten hangin' back throwers with the ball instantly and still linger just over the half way line, waiting to turn that turnover (forced by your WD) into a one turn TD.
a third TRR is great, but a catcher brings two rerolls every turn with him.