Blitzer Doubles, stand firm? or dodge? or ?
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Blitzer Doubles, stand firm? or dodge? or ?
I have a blitzer with his first starplayer point and i rolled doubles,
should i give him the stand firm trait to make my cage harder to pound, or should i make him a blodger?
any suggestions?
should i give him the stand firm trait to make my cage harder to pound, or should i make him a blodger?
any suggestions?
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- juck101
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i think Stand Firm is the better option.
it allows you to fail the dodge without pain, it keeps your guerd guy steady.
i just dont agree that sidestep is less annoying then stand firm.
after all, with SF i can get an assist for the crusial block and have that assist should the blcok fail, and i can try again.
but with sidestep, it will always (almost) loose my assist and block advantage. no thanks ( this is especially true with the block dodge SS combo)
hard to take down in one try. impossible to get more then one try
it allows you to fail the dodge without pain, it keeps your guerd guy steady.
i just dont agree that sidestep is less annoying then stand firm.
after all, with SF i can get an assist for the crusial block and have that assist should the blcok fail, and i can try again.
but with sidestep, it will always (almost) loose my assist and block advantage. no thanks ( this is especially true with the block dodge SS combo)
hard to take down in one try. impossible to get more then one try
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SF, Dodge, and Frenzy are all great skills, and you can't really go wrong with any of them. SF is for a tactical cagemaker, Frenzy makes him a sideline player, and Dodge makes him a ballcarrier/backfield blitzer on defence. Pick whatever fits your play style the best. If you don't have a play style, go with dodge until you figure out what it is. It's the easist to use, and will be great on offence and defence.
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- leblanc13
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Stand Firm or Frenzy would be great.
Frenzy for pushing people off the pitch and Stand Firm to avoid being pushed off the pitch yourself. Not to mention the ability to dodge without possibility of falling if you fail.
Go Stand Firm.
Frenzy for pushing people off the pitch and Stand Firm to avoid being pushed off the pitch yourself. Not to mention the ability to dodge without possibility of falling if you fail.
Go Stand Firm.
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- juck101
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