Blitzer Doubles, stand firm? or dodge? or ?

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Blargle
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Blitzer Doubles, stand firm? or dodge? or ?

Post by Blargle »

I have a blitzer with his first starplayer point and i rolled doubles,
should i give him the stand firm trait to make my cage harder to pound, or should i make him a blodger?
any suggestions?

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Blargle
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Post by Blargle »

Ooops....it's an orc blitzer btw

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kithor2002
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Post by kithor2002 »

Standfirm is cool. 8)

But I would like to give him Frenzy. :wink:
Try this skill out and you will love him. :D

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Vero
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Post by Vero »

Sounds like a rookie team so dodge isn't bad. Keeps him up and gives free reroll for dodge-blitz. Stand firm would help with turn-overs but if dodging isn't your regular tactic then it's not so necessary.

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Mirascael
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Post by Mirascael »

Definitely Stand Firm for me.

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juck101
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Post by juck101 »

stnadfirm is pretty nice. even better value when combo with guard latter. Nothin is more of a pain in the ass than a guard standfirm player

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Mirascael
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Post by Mirascael »

juck101 wrote:stnadfirm is pretty nice. even better value when combo with guard latter. Nothin is more of a pain in the ass than a guard standfirm player
Yeah, a player who can't be pushed around is most annoying, even more annoying than Side Step actually.

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sirsebstar
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Post by sirsebstar »

i think Stand Firm is the better option.

it allows you to fail the dodge without pain, it keeps your guerd guy steady.

i just dont agree that sidestep is less annoying then stand firm.
after all, with SF i can get an assist for the crusial block and have that assist should the blcok fail, and i can try again.
but with sidestep, it will always (almost) loose my assist and block advantage. no thanks ( this is especially true with the block dodge SS combo)
hard to take down in one try. impossible to get more then one try

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jordellfreshbreeze
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Post by jordellfreshbreeze »

standfirm i would give an orc blizter but try frenzy would be a great skill

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Skummy
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Post by Skummy »

SF, Dodge, and Frenzy are all great skills, and you can't really go wrong with any of them. SF is for a tactical cagemaker, Frenzy makes him a sideline player, and Dodge makes him a ballcarrier/backfield blitzer on defence. Pick whatever fits your play style the best. If you don't have a play style, go with dodge until you figure out what it is. It's the easist to use, and will be great on offence and defence.

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leblanc13
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Post by leblanc13 »

Stand Firm or Frenzy would be great.

Frenzy for pushing people off the pitch and Stand Firm to avoid being pushed off the pitch yourself. Not to mention the ability to dodge without possibility of falling if you fail.

Go Stand Firm.

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juck101
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Post by juck101 »

i promise if you play vs a guard/standfirm player the grief he gives you will stick in your mind for a very long time. Its :puke: sick one of the reasons why its a trait not a skill. If u had 3 of them...

Standfirm all the way

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