8 sided block dice

Got a great idea and/or proposal for BloodBowl?

Moderator: TFF Mods

Post Reply
User avatar
duff
Emerging Star
Emerging Star
Posts: 502
Joined: Wed Jan 22, 2003 1:47 am
Location: Melb

8 sided block dice

Post by duff »

Since the 8 sider is the only dice which HAS to be used for BB (scatter), and could easily be adapted for skill rolls, the only sticking point would be the block, so here gos -

1 Tripped on Bootlaces! the attacking player falls in his own square

2 Pushback

3 Pushback

4 Glancing blow, a player with dodge can move with it and is pushed back, others are knocked back and down

5 Stalemate Both players stand there, neither gaining the upper hand

6 Grapple, both players hang on to each other and danca a few steps. A playeer with the wrestle skill can still put his opponent down in their own square

7 Mutual destruction, only skilled players (those with block) remain standing, others fall on the spot.

8 Clean hit, the opponent is knocked back and down

This wil also reduce the effect of block (for better or worse) and dodge by adding more results where they don't help

Reason: ''
I don't have to be faster than the Ogre, just faster than you!
ghostblood.dk
Rookie
Rookie
Posts: 18
Joined: Thu Feb 24, 2005 5:02 pm
Location: Denmark - Copenhagen

Post by ghostblood.dk »

Nice idea.

Reason: ''
Mad Jackal
Shaggy
Posts: 2694
Joined: Mon May 24, 2004 2:31 am

Post by Mad Jackal »

Not bad I say.

Not bad. I'd feel better about it after seeing games played and played in it, but right now it does not appear offensive.

I do like the inclusion of the Vault skills directly into the dice. Does this mean wrestle will now not apply to the previous block skull result ( your number 7 now?)

Reason: ''
Impact! Miniatures Forum
Impact! Miniatures
Galak 3:16 says "There is a point in time that a player really should read the rulebook."

Icepelt is my Hero.
User avatar
Colin
Legend
Legend
Posts: 5542
Joined: Tue Aug 20, 2002 2:23 am
Location: Red Deer, Alberta, Canada

Post by Colin »

Wrestle's not an official skill.

Reason: ''
GO STAMPEDERS!
User avatar
Darkson
Da Spammer
Posts: 24047
Joined: Mon Aug 12, 2002 9:04 pm
Location: The frozen ruins of Felstad
Contact:

Post by Darkson »

Yet!

Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
User avatar
duff
Emerging Star
Emerging Star
Posts: 502
Joined: Wed Jan 22, 2003 1:47 am
Location: Melb

Post by duff »

Mad Jackal wrote: I do like the inclusion of the Vault skills directly into the dice. Does this mean wrestle will now not apply to the previous block skull result ( your number 7 now?)
Yes

Reason: ''
I don't have to be faster than the Ogre, just faster than you!
Eagleflight Paladins
Rookie
Rookie
Posts: 55
Joined: Tue May 03, 2005 8:26 pm
Location: Belgium

Post by Eagleflight Paladins »

Won't it be even harder to take a blodge guy down this way (if you don't have tackle or grapple)

And blocks will also become alot less risky for block guys, we'd see alot more one die lock I believe. At first glance I'm against these rules. But hey, we'll see what playtesting brings up.

Reason: ''
User avatar
duff
Emerging Star
Emerging Star
Posts: 502
Joined: Wed Jan 22, 2003 1:47 am
Location: Melb

Post by duff »

It's occured to me a side effect of more people standing after blocks will be to increase the value of skills like sidestep, stand firm, push and sideswipe - for good or ill.

Reason: ''
I don't have to be faster than the Ogre, just faster than you!
Skummy
Legend
Legend
Posts: 4567
Joined: Fri Oct 11, 2002 5:48 pm
Location: Camping on private island, per BBRC advice.

Post by Skummy »

Eagleflight makes an excellent point there. Odds of knocking someone down on a basic hit would go down a lot with the d8. Change the fundamentals too much all at once, and you've got a very different game.

Reason: ''
[url=http://www.bloodbowl.net/naf.php?page=tournamentinfo&uname=skummy]Skummy's Tourney History[/url]
User avatar
Meradanis
Emerging Star
Emerging Star
Posts: 397
Joined: Sun Jul 03, 2005 12:21 pm
Location: Germany

Post by Meradanis »

As a skaven trainer, I like this idea !
Less people going down means more rats on the field.
As an orc trainer, I dislike it !
Less people going down means less VSA's and more opponents on the field.

My personal (objective?) opinion: This method would change balance too much. You've got to rework the whole game including many skills to make it work.
Another point: The d8 isn't the best die to make an actual 'roll', a dice shaker would be necessary.

Reason: ''
Post Reply