How do you guys resolve ties?
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- HamUmBBL
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- Banelord
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The ball has to move 7 fields towards the three "goal-fileds", (remember the GE-test for the direction!).
T= tribune/spectators
G= goal-field
O= normal field
X= ball
starting situation:
TTTTTTTTT
OOGGGOO
OOOOOOO
OOOOOOO
OOOOOOO
OOOOOOO
OOOOOOO
OOOXOOO
If D6+ST>=7 the ball flies over the G-fields, this is a field goal.
If D&+ST<7 (maybe 5) than this is the case:
TTTTTTTTT
OOGGGOO
OOOXOOO
OOOOOOO
OOOOOOO
OOOOOOO
OOOOOOO
OOOOOOO
The ball now scatter 3 times and has to move from a G-field to a T-field in order to count as field goal. If the ball stops on a G-field it is not a field goal.
But hey, houserule it like you want.
We needed it twice last play-offs and it worked fine for undeads. matchwinner was a mummie, two ghouls sucked!
T= tribune/spectators
G= goal-field
O= normal field
X= ball
starting situation:
TTTTTTTTT
OOGGGOO
OOOOOOO
OOOOOOO
OOOOOOO
OOOOOOO
OOOOOOO
OOOXOOO
If D6+ST>=7 the ball flies over the G-fields, this is a field goal.
If D&+ST<7 (maybe 5) than this is the case:
TTTTTTTTT
OOGGGOO
OOOXOOO
OOOOOOO
OOOOOOO
OOOOOOO
OOOOOOO
OOOOOOO
The ball now scatter 3 times and has to move from a G-field to a T-field in order to count as field goal. If the ball stops on a G-field it is not a field goal.
But hey, houserule it like you want.

We needed it twice last play-offs and it worked fine for undeads. matchwinner was a mummie, two ghouls sucked!
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- BlackOrc
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We are going to try this, so not yet confirmed if it works well:
Flip coin - winner says if they want to kick or receive. 4 turns to make a TD.
If there is a TD, the receiver team wins.
If there is no TD, the kicking team wins.
Flip coin - winner says if they want to kick or receive. 4 turns to make a TD.
If there is a TD, the receiver team wins.
If there is no TD, the kicking team wins.
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(inspired by Ministry)
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I like Ian's suggestion and wanted to suggest almost the same; everything is started as for a normal half, but the Kick-Off table result is treated as a Blitz!...
Reason: ''
Ik wou dat ik twee blondjes was,
Dan kon ik samen spelen.
[size=67][url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=14334]Bragging[/url][/size]
What keeps me busy nowadays: [url=http://www.bruchius.com/]Fun with violence.[/url]
Dan kon ik samen spelen.
[size=67][url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=14334]Bragging[/url][/size]
What keeps me busy nowadays: [url=http://www.bruchius.com/]Fun with violence.[/url]
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I think that would be a great idea, as their are some teams that really struggle to score in less than 5 turns (Dwarfs especially)
Reason: ''
Ik wou dat ik twee blondjes was,
Dan kon ik samen spelen.
[size=67][url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=14334]Bragging[/url][/size]
What keeps me busy nowadays: [url=http://www.bruchius.com/]Fun with violence.[/url]
Dan kon ik samen spelen.
[size=67][url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=14334]Bragging[/url][/size]
What keeps me busy nowadays: [url=http://www.bruchius.com/]Fun with violence.[/url]
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That's true...
They should have a good chance in that drive...
They should have a good chance in that drive...
Reason: ''
Ik wou dat ik twee blondjes was,
Dan kon ik samen spelen.
[size=67][url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=14334]Bragging[/url][/size]
What keeps me busy nowadays: [url=http://www.bruchius.com/]Fun with violence.[/url]
Dan kon ik samen spelen.
[size=67][url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=14334]Bragging[/url][/size]
What keeps me busy nowadays: [url=http://www.bruchius.com/]Fun with violence.[/url]
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Same as us. And Rerolls DON'T regenrate for OT. If you got 'em at the end of regulation, you can use 'em. If not, tough titties!narkotic wrote:We play overtime, 1x8 turns, no golden goal, team with more TD thereafter is match winner. If it's still tied then penalty shoot out (= dice roll decides).
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Erm... Most interresting question, even if it shows the extend of my ignorance ..."GE" being what ??Banelord wrote:... the GE-test...
Appart from that your rule seems fun! A nice mix between luck and players (not coaches) ability, and way more interresting than our dice rolls where "the coach who rolls highest wins", which is in use at our tourneys.
Aino
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