Totally agree, but i would rather have 4 thralls with 16 spps, than 7 with 6 spps. That way you can send the unskilled ones to escort the vamps.Mad Jackal wrote:I would think a vamp team would need a kicker. A dirty player. Block to make the guys on the line that much"tougher".
Well, yes, but it also means your thralls will already develop somewhat better, because in some instances you will need them to score, instead of letting the GR do all the work.Mad Jackal wrote: As for GR being tons faster than vamps, I agreee. Now wouldn't that be an argument for having some more skilled thralls as the 4 vamps on the pitch won't be able to score as well / easily in bad situations like the Gutter runners......
I am not syaing catch-passblock is badMad Jackal wrote: I thought a catch vamp could passblock and or also be the assist cutting "stand next to the opponents ball carrier man in the cage." Then when the ball is blitzed free, a catch guy will be hanging around just in case... We'll see.
Thanks for the input. At this rate it'll be 4 games before I'm able to buy a vampire anyway.


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