LRB5 Rookie Saurus get's a 5/5 for skill roll.
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LRB5 Rookie Saurus get's a 5/5 for skill roll.
Rookie saurus rolls a 5/5 for his first skill, so what to take?
+AV seems a little overkill, +1MA sounds great, but relies on him getting enough SPP soon to take BT to make use of it, and then he'd still be without Block, and ditto for Dodge. Leader?
Rest of team:
Krox
2 Block Saurus
1 unskilled Saurus
1 Saurus 5/5
1 Block Skink
3 Side Step Skinks
2 unskilled Skinks
3 RR, 1 Coach, 1 CL, 3 FF, Apo.
Also, 80K in bank - Skink or Saurus?
+AV seems a little overkill, +1MA sounds great, but relies on him getting enough SPP soon to take BT to make use of it, and then he'd still be without Block, and ditto for Dodge. Leader?
Rest of team:
Krox
2 Block Saurus
1 unskilled Saurus
1 Saurus 5/5
1 Block Skink
3 Side Step Skinks
2 unskilled Skinks
3 RR, 1 Coach, 1 CL, 3 FF, Apo.
Also, 80K in bank - Skink or Saurus?
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My bad thought frenzy was a double skill, possibly because im playing on fumbbl a fair bit.Darkson wrote:Well, if I'm going to waste the doubles, I'll just take Block.
Dodge would keep him on his feet and possibly allow him to make use of BT if you get enough SPP for it. But would mean him not having block until a lot further on in his development. Side step would make him really annoying if you gave him guard as his 2nd skill providing he got there for the assists.
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First skill up, I'd probably ignore it. Saurus skill up so slowly that you shouldn't plan much beyond 2 skills and although break tackle dodge is nice, break tackle with frenzy or tackle is also nice.
Always buy Saurus over skinks, in fact I'd probably not buy skinks until I had a full compliment of Saurus. They skill up too slowly to miss any opportunity to get MVPs.
Always buy Saurus over skinks, in fact I'd probably not buy skinks until I had a full compliment of Saurus. They skill up too slowly to miss any opportunity to get MVPs.
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I think i'd get BT and ignore the double, just to get a mobile blitzer.
Blockless sauri are annoying when they turnover, but then so is not being able to blitz the ball carrier cos you are AG1 and in a TZ (although i'd imagine your block skink would help there).
And another saurus over the skink, skinks are pretty good without skills, sauri need some development to be great, so want those MVPs.
Blockless sauri are annoying when they turnover, but then so is not being able to blitz the ball carrier cos you are AG1 and in a TZ (although i'd imagine your block skink would help there).
And another saurus over the skink, skinks are pretty good without skills, sauri need some development to be great, so want those MVPs.
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I think I'd go ahead and give him Break Tackle. You don't have a mobile Saurus yet. Dodge isn't bad to help keep him on his feet. So, one of those two.
And buy another Saurus. You've got enough skinks to use. I've always had the most trouble with Lizard teams that loaded up on the strength players.
And buy another Saurus. You've got enough skinks to use. I've always had the most trouble with Lizard teams that loaded up on the strength players.
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It's a Dark Elf world, we just let you live in it to provide fresh victims. - and I still want an Executioner to kill sauruses with.
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