How importnant is RR for wood elves in league for starters?

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wesleytj
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Post by wesleytj »

The problem with starting with a thrower in a league is that he takes away all your completion SPPs. You should spread them around to line elves, that way whoever gets the MVP can get a skill.

Remember that line elves are roughly equivalent to rookie human thrower in terms of passing ability, as well as picking up the ball. Plenty good enough for TR100. Get the thrower later. :)

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Post by Ullis »

wesleytj wrote:Remember that line elves are roughly equivalent to rookie human thrower in terms of passing ability, as well as picking up the ball. Plenty good enough for TR100. Get the thrower later. :)
1/6 chance of failing isn't too close to 1/9 (chance of Human thrower either picking up the ball or passing a quick pass).

For making both rolls the odds for the elf are 70% whereas for the human the chances are 80%. Almost one times out of three as opposed to one in five.

If the elves have even one RR to spend, the odds look a lot better for the elves, but I guess starting wood elves don't have that luxury.

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Post by mattgslater »

wesleytj wrote:The problem with starting with a thrower in a league is that he takes away all your completion SPPs. You should spread them around to line elves, that way whoever gets the MVP can get a skill.
There's no reason this has to be true. Once he skills up, give him SH and make him a pinch chucker: if you get scored on before your Turn 7 and need a 2-minute drill, you've got him. Otherwise, you always maintain a passing rotation, using your Thrower to handle the ball only when you don't have a TRR and must score in two turns, or when you're banged up and just don't have a lino to spare. If you don't have a TRR but do have a SH Thrower, that just means you're making an extra pass, and should probably involve a Catcher at some point (three 35/36 checks is easier than one 1/6 check, and worth a SPP to boot).

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wesleytj
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Post by wesleytj »

Well, maybe it's just me. If I'm going to pay for a thrower, I'm going to want to use him. I'd probably almost always talk myself into it being "important" for some reason.

But yeah, if you can have a thrower on the roster, and still force yourself to spread the completions around, then never mind what I said. I'm not sure I could do it though. :)

Plus, I think I'd prefer to have a few points of FF. You can never buy it again, and having a leg up on the FAME rolls in those early games can be worth it. Elves have enough trouble staying on the field as is without having rocks thrown at their heads too. Plus those extra rerolls and such are always nice too. :)

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Post by Drool_bucket »

while I agree that a Thrower will be taking some of the completions from lineelf, I also seem to get completions on some of the them, and MVPs on others! :( It ends up that the guy with 5 SPP gets a completion his next game... :evil:

One manner in which I force myself to spread out completions is by keeping three players in the backfield when receiving, 2 lineelfs with zero SPP and the Thrower. Then the ball gets dropped and the nearest lineelf gets it and tosses it to the Thrower. The other lineelf moves foward to stunt the defenders attack routes, and the Thrower drops into a position where he can't possibly be blitz.

This basic routine gets SPP on lineelfs, seems to always set me up for a score, and usually doesn't eat up a TRR, leaving them for defense, where they're needed.

anyhoo, just what I've been doing with LRB 5 since you have the freedom on taking a second WD and one extra skill position instead of the LRB 3-4 lineup of 10 lineelfs, 1 WD.

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