Mummy Second Skill - Grab vs Break Tackle

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

Wylder
Veteran
Veteran
Posts: 300
Joined: Fri Jul 21, 2006 12:08 am

Mummy Second Skill - Grab vs Break Tackle

Post by Wylder »

Hi Guys,

Debating the merits of Grab vs Break Tackle as a second skill on a Mummy, on a moderately developed undead team.

Lineup is as follows.

Mummy - Guard, (normal skill)
Mummy - Guard
Wight - Mighty Blow
Wight - Mighty Blow
Ghoul - Sure Hands, +AG
Ghoul - Block, Sidestep
Ghoul - Block, Sidestep
Ghoul - Block, +AG
Skeleton - n/a
Zombie - Block
Zombie - Block
Zombie - n/a
Zombie - n/a
Zombie - n/a


The two teams I will be playing against most are nurgle and chaos dwarves. Maybe necro. Eventually, Lizards and Woodies might become opponents.

Im tempted to choose grab, because its great for advancing cages and controlling a melee. But then I dont have a lot of success caging against CD or Nurgle, and often end up just relying on my star ghouls. Since I'm relying heavily on my ghouls, break tackle might be the better option so that I can get over there and break them (or the ball) loose from any people guarding.

I'd really like to take both, I just dont know which to get first.

Suggestions please?

Reason: ''
Andromidius
Star Player
Star Player
Posts: 588
Joined: Thu Feb 28, 2008 11:10 pm

Post by Andromidius »

Break Tackle would be fantastic for a Mummy at this stage. Either that or Stand Firm.

~Andromidius

Reason: ''
Craigtw
Super Star
Super Star
Posts: 983
Joined: Sun Oct 26, 2003 6:06 pm
Location: Canada
Contact:

Post by Craigtw »

Stand Firm is a nightmare to play against when it is on a Khemri mummy! I would suggest that one.

Reason: ''
Add me as a friend on Facebook: Spazz Fist
Add me as a friend on Xbox Live: Spazzfist
Wylder
Veteran
Veteran
Posts: 300
Joined: Fri Jul 21, 2006 12:08 am

Post by Wylder »

Hrm, my team isn't Khemri though. Is it as good on an undead team that relies so much on agile ghouls to score?

Reason: ''
User avatar
bouf
Friend of Bumblef**k
Posts: 1198
Joined: Sun Feb 04, 2007 7:56 am
Location: Brisbane
Contact:

Post by bouf »

If the wights were to get Guard soon, I'd take Multi-Block (then Grab)

But if thats not your thing... Grab.

You can use Grab to get more Blocks, since Mummies don't have Block, there is a good chance you just push your opponent around a lot. Use Grab to feed the player to a Zombie.

Reason: ''
~ bouf - Find me on Board Game Geek
Or find me on YouTube!
Image
stashman
Ex-Mega Star, now just a Super Star
Ex-Mega Star, now just a Super Star
Posts: 1611
Joined: Tue Mar 15, 2005 12:12 am

Post by stashman »

GRAB - To put opponents where you really wan't them. Make way for the other guys.

BREAK TACKLE - Well, how often do you run around with the MA3 mummy. Not so useful for my gamestyle.

MULTIPLE BLOCK - Yes, but after GRAB

STAND FIRM - Yes, but after GRAB

Reason: ''
User avatar
Blammaham
Super Star
Super Star
Posts: 1051
Joined: Sat Aug 23, 2003 4:55 am
Location: Vancouver bc

Post by Blammaham »

I like BT on mummies to help with them getting stuck to a linesman while the important block is close. I use it all the time, and cage crashing is, while not on the whole advisable, is possible (and fun)S.

Reason: ''
Outstanding painting. Spike 2009!
PubBowler
Legend
Legend
Posts: 2073
Joined: Wed Nov 15, 2006 2:41 pm
Location: Glasgow

Post by PubBowler »

Stand Firm is always first on my list as being pushed away by the guy you're waiting to block is a real pain for mummies.

This is most likely relevent against the CDs as 2 dice against with Block is decent odds, especially when you're counting a push back as a win.

My advice is to change that equation.

Reason: ''
Team Scotland Record:
EuroBowl 2009: 3-2-1

Gimmicks>Shennanigans>Everything Else
NightDragon 2
Star Player
Star Player
Posts: 706
Joined: Sat May 21, 2005 6:07 pm
Location: Panther Stadium, Rhavanash, Home Of Blood Bowl

Post by NightDragon 2 »

I'm boring. I'd go for block.

Reason: ''
Purity Through Pain!
NUFFLE SUCKS!!
If I hadn't seen such riches I could live with being poor!
User avatar
Old Man Draco
Monkey Spanker
Posts: 6856
Joined: Tue May 20, 2003 10:58 am
Location: Who knows? Then please tell me, I'm lost!:lol:

Post by Old Man Draco »

NightDragon 2 wrote:I'm boring. I'd go for block.
I'm not sure, but last time I looked, that was a general skill and not a strength skill. :wink:

Reason: ''
Stunty King of Lutèce Bowl 2006!:lol:

Owner of a "Deputy Dook Badge"
Wylder
Veteran
Veteran
Posts: 300
Joined: Fri Jul 21, 2006 12:08 am

Post by Wylder »

NightDragon 2 wrote:I'm boring. I'd go for block.
Yeah. That'd be real nice if I rolled a DOUBLE.

So far thats:

Grab: 2

Break Tackle: 2

Stand Firm: 2

Hrm...

Reason: ''
Craigtw
Super Star
Super Star
Posts: 983
Joined: Sun Oct 26, 2003 6:06 pm
Location: Canada
Contact:

Post by Craigtw »

Sorry - I didn't read closely enough to see it was an undead team and not Khemri.

But I would go with the Stand Firm as it is a great skill for mummy in any respect.

As a regular opponent to mummies, I am really interested in one thing - keeping them OUT of my tackle zones! Sometimes I will even risk the 1D block and accept the push - just to avoid the obvious block.

But having said that I will admit that I do not have a lot of experience with the Grab skill....

Reason: ''
Add me as a friend on Facebook: Spazz Fist
Add me as a friend on Xbox Live: Spazzfist
wolfie 81
Experienced
Experienced
Posts: 71
Joined: Sun May 11, 2008 10:09 pm
Location: Bognor home of Thrudbowl.

Post by wolfie 81 »

i would go for stand firm , i play necros and have this combo on the flesh gollem , with a mummy it would be even better.

this skill is good both offensive aned defensively, take it.

Reason: ''
wolfie 81
whitetiger
Star Player
Star Player
Posts: 558
Joined: Sat Jan 26, 2008 10:48 pm
Location: Ohio, USA

Post by whitetiger »

Stand Firm, Grab and Break Tackle are all great skills. Choose what best fits what you want to do. Do you want to hold your ground against anything, mess with the other players or be able to move? Base your decision on that, or better, decide which order you want to get them in.

Reason: ''
It's a Dark Elf world, we just let you live in it to provide fresh victims. - and I still want an Executioner to kill sauruses with.
mage75
Experienced
Experienced
Posts: 105
Joined: Wed Nov 08, 2006 5:03 am
Location: Australia

Post by mage75 »

On my undead team I had both a break tackle and a stand firm mummy. For me the break tackle was waaaay more useful. Once you use it early in a game, your opponent starts to realise that feeding your mummy a lineman just isn't good enough to stop you hurting them. All of a sudden they need to keep an additional man in between you and the cage to stop you smashing through.

That said, I tend to GFI a lot with my mummies, as people tend to think that 4 squares away is plenty of room. As far as I am concerned with armour 9 I am happy to fall over from time to time! It's worth it to get my guard mummy in base contact with the ball carrier.

Reason: ''
Post Reply