+2Grumbledook wrote:+1mumbojumboist wrote:Give her big juggs.
Witch Elf Doubles
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See, I don't think a Witch Elf would be a good candidate for big juggs. They might interfere with Jump Up and occasion another AV roll.JJB wrote:+2Grumbledook wrote:+1mumbojumboist wrote:Give her big juggs.
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Mighty Blow
and note of all the inuendo that surrounds Witch Elves - is there a single skill that doesn't prompt it? lol
BFN
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and note of all the inuendo that surrounds Witch Elves - is there a single skill that doesn't prompt it? lol

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Right Stuff.Ogre Marauder wrote:and note of all the inuendo that surrounds Witch Elves - is there a single skill that doesn't prompt it? lol
Oh no, hang on...
Stand Firm.
No...
Sure Hands?
I give up.

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Alright, thanks for the advice and innuendo guys 
Decided to take Mighty Blow in the end.
Gets better though... played my next game today (2-0 vs Orcs) and she got her next skill. Promptly rolled double 5.
So, worth taking a stat increase or stick with a skill (presumably Juggernaut this time)?
Rest of team not changed yet skillwise.

Decided to take Mighty Blow in the end.
Gets better though... played my next game today (2-0 vs Orcs) and she got her next skill. Promptly rolled double 5.
So, worth taking a stat increase or stick with a skill (presumably Juggernaut this time)?
Rest of team not changed yet skillwise.
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Now go piling on, and all she needs is block to be a real monster.. She already has dodge, jump up & mighty blow..howabe wrote:Alright, thanks for the advice and innuendo guys
Decided to take Mighty Blow in the end.
Gets better though... played my next game today (2-0 vs Orcs) and she got her next skill. Promptly rolled double 5.
So, worth taking a stat increase or stick with a skill (presumably Juggernaut this time)?
Rest of team not changed yet skillwise.
Stat increases are nice but doubles > ma, and piling on over juggernaut because you already have mighty blow. MB alone +100% CAS, mb&po together about +300+% cas & with jump up you won't be paying for it that much..
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I would find that too tempting to turn down.Carnis wrote: Now go piling on, and all she needs is block to be a real monster.. She already has dodge, jump up & mighty blow..
I mean, she'll die.
Have no doubt about that.
But she'll be fun while she lasts.
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Piling on is nice with MB, especially with jump up. Only worry is fouling, but people are much less inclined to do so nowadays. With an absence of defensive skills and AV7 expect her to be taken out by a MB orc blitzer.
Although PO could almost be used defensively to stop her being surfed or blocked...
Alternative is block/wrestle.
Although PO could almost be used defensively to stop her being surfed or blocked...
Alternative is block/wrestle.
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Normally a MA8 witch would be cool, but you already have MB. Piling On would be awesome on a MB/Jump Up witch elf. Too good to pass up. She can skill up quickly, so Block won't be too far away. As MumboJ says, PO can be used defensively too. I'd never thought of that ... good call! 

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