Best Double Skill for a Witch Elf

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

What double do you pick on your Witch Elf?

Mighty Blow
26
65%
Juggernaut
10
25%
Grab
2
5%
other, please specify.
2
5%
 
Total votes: 40

nazgob
Legend
Legend
Posts: 2737
Joined: Tue Nov 10, 2009 8:31 am
Location: Somerset

Re: Best Double Skill for a Witch Elf

Post by nazgob »

I'm afraid matt that while I often agree with you, on this occasion i'm siding with joe. Mighty blow just shouldn't be mixed with wrestle. In fact, I might argue that stand firm would be a better choice for such a piece.

The wrestler will be going ball hunting, often teamed with strip ball, and stand firm garuantees that you'll keep that tacklezone on the lose ball. Although, of course, wrestle doesn't really help such a piece, but nevermind. :-)

Reason: ''
User avatar
mattgslater
King of Comedy
Posts: 7758
Joined: Thu Dec 15, 2005 5:18 pm
Location: Far to the west, across the great desert, in the fabled Land of Comedy

Re: Best Double Skill for a Witch Elf

Post by mattgslater »

I suppose you're right. I do agree that the potential 7 lost perms of AV rolls are not a happy thing, though in practice I so rarely block non-Block players with Witches that it's almost irrelevant. I'm very down on Wrestle/Block as protection skills, so I avoid them on my linos, but I'm drawn to putting a couple Wrestlers on my teams. Since I otherwise don't take any Wrestle on top-two skills, I just figured the off-track pick would justify itself through pure skill power.

On no other piece would I advocate that combo, in the whole game. All the other teams have enough potential Wrestle targets that this sort of thing comes up. But for me, Dark Elves have but two.

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
Asperon Thorn
Legend
Legend
Posts: 1913
Joined: Mon Nov 04, 2002 10:12 pm
Location: Sacramento, CA

Re: Best Double Skill for a Witch Elf

Post by Asperon Thorn »

I have started putting wrestle on a scattering of linos and really liked it there. I don't mind putting linos on the dirt, and if they are going to take someone down with them it breaks all kinds of holes. Since I ussually follow the "hit them before they hit you" strategy it has been working pretty good.

But I ussually toss it on the linelves that I have halting the front of a cage. . .I don't mind taking one die blocks as much with wrestle as I would with block, because if my goal is to move or drop a guy rather than obliterate him, I will happily risk the 1/6 skull. 5/6 chance of getting something I want.

Asperon Thorn

Reason: ''
Looking for Fair and Balanced Playtesting of the DE Runner 7347 Surehands G,A,Pa 90K - Outdated and done.
narg
Veteran
Veteran
Posts: 175
Joined: Sun Mar 07, 2010 6:20 pm

Re: Best Double Skill for a Witch Elf

Post by narg »

Greyhound wrote:2 witches: 1 with MB/Tackle/Piling on
1 with Juggernaut wrestle

it's the ideal combination
What's the synergy between juggernaut and wrestle? If you have juggernaut and block then yeah it's a sneaky way of hurting opponents with wrestle but why juggernaut and wrestle on the same player? Doesn't wrestle defeat the purpose of having juggernaut? Maybe I missed something but I don't get that.

Reason: ''
User avatar
Joemanji
Power Gamer
Posts: 9508
Joined: Sat Jul 05, 2003 3:08 pm
Location: ECBBL, London, England

Re: Best Double Skill for a Witch Elf

Post by Joemanji »

That's the beauty of Wrestle on elves. Going from 11 vs 11 standing to 10 vs 10 favours the elf team. They love space.

Reason: ''
*This post may have been made without the use of a hat.
User avatar
mattgslater
King of Comedy
Posts: 7758
Joined: Thu Dec 15, 2005 5:18 pm
Location: Far to the west, across the great desert, in the fabled Land of Comedy

Re: Best Double Skill for a Witch Elf

Post by mattgslater »

I do agree with that. I just think the mobility edge and superior survival power of spam Dodge and SS takes precedence, and except my Kicker (who does get Wrestle at 16 SPP, but is a skill back on the hunter template) I need all the linos I carry just to keep the D-line stocked and fill in for any injured wingers.

Though, the more I think about it... what I've been doing is opening with SS on the nose, then trying to get Dodge across the line, then SS across the line. But what about going for SS across the line, then Wrestle across the line? You still get the maximum defensive permutations against low-skill O-lines (who don't care about your Block/Wrestle) with the first skill, but by the time you get to your second skill, you're facing enough Block/Wrestle that responding with some of your own is clearly advantageous, not so easily eliminated with a simple scheming game.

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
Smeborg
Legend
Legend
Posts: 3544
Joined: Wed Jun 12, 2002 2:02 am
Location: Christchurch, New Zealand

Re: Best Double Skill for a Witch Elf

Post by Smeborg »

narg wrote:
Greyhound wrote:2 witches: 1 with MB/Tackle/Piling on
1 with Juggernaut wrestle

it's the ideal combination
What's the synergy between juggernaut and wrestle? If you have juggernaut and block then yeah it's a sneaky way of hurting opponents with wrestle but why juggernaut and wrestle on the same player? Doesn't wrestle defeat the purpose of having juggernaut? Maybe I missed something but I don't get that.
narg - Wrestle/Juggernaut is my preferred combo on Witches (I have yet to test it in practice, as I seem never to roll doubles on them!).

The idea is simple: I (very) often Blitz with a Witch. When a Witch takes a Blitz action, she is normally trying to do one of two things, either (a) to sack the opposing ball carrier (Wrestle), or (b) to push an opposing player into the crowd (Juggernaut). With both skills, she is perfectly suited to both tasks, and becomes a nasty threat.

Hope that helps.

Reason: ''
Smeborg the Fleshless
User avatar
Greyhound
Star Player
Star Player
Posts: 653
Joined: Wed Apr 21, 2010 8:16 am

Re: Best Double Skill for a Witch Elf

Post by Greyhound »

Also westle is used in defence to avoid chain block (still a risk of bring fouled) whereas jugernaut is used on blitz. Basically this witch is for opening defences or get to the ball.

Reason: ''
Image
nazgob
Legend
Legend
Posts: 2737
Joined: Tue Nov 10, 2009 8:31 am
Location: Somerset

Re: Best Double Skill for a Witch Elf

Post by nazgob »

But there is still the argument that you should have a witch for each role.

Reason: ''
User avatar
Greyhound
Star Player
Star Player
Posts: 653
Joined: Wed Apr 21, 2010 8:16 am

Re: Best Double Skill for a Witch Elf

Post by Greyhound »

and there will always be, different play styles,

Reason: ''
Image
narg
Veteran
Veteran
Posts: 175
Joined: Sun Mar 07, 2010 6:20 pm

Re: Best Double Skill for a Witch Elf

Post by narg »

Smeborg wrote: The idea is simple: I (very) often Blitz with a Witch. When a Witch takes a Blitz action, she is normally trying to do one of two things, either (a) to sack the opposing ball carrier (Wrestle), or (b) to push an opposing player into the crowd (Juggernaut). With both skills, she is perfectly suited to both tasks, and becomes a nasty threat.

Hope that helps.
Thanks for the explanation Smeborg!

So if I get it there is no synergy, you just give these two skills to the same player because it's the main blitzer and this way you get a "swiss knife" player that can do lots of different things...
I don't play dark elves anyway, I was just curious about the combination. I hope I'll play against a team that has this combo one day to see how effective it is.

Reason: ''
Smeborg
Legend
Legend
Posts: 3544
Joined: Wed Jun 12, 2002 2:02 am
Location: Christchurch, New Zealand

Re: Best Double Skill for a Witch Elf

Post by Smeborg »

narg - that's correct.

Reason: ''
Smeborg the Fleshless
Post Reply