Strongly disagree with Lizardmen.RogueThirteen wrote:For teams like Chaos and Lizardmen, I suppose Block on a Warrior/Saurus is best, but it doesn't give you much value and won't really make much, if any, difference to your team's next performance. The odds that the Block skill will actually be useful on the blocks that that particular saurus throws over the other five, for instance, isn't great. When three or four pick up Block, though, then you start to get some reliability and can really appreciate the return.
That being said, my vote would be for Break Tackle on a Saurus. That builds up some immediate reliability by letting you keep a saurus safety back who can always free up for a blitz. For Chaos, I'd say Extra Arms or Sure Hands on a Beastman would probably yield the most noticeable and immediate return.
Block gives you a reliable blitzer, who at low TV can actually put opponents down. You don't need break tackle on a saurus safety back...just don't let people mark him!