Human Blitzer: What after TPOMB?

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Mighty Blow, Tackle, Piling On...

Dauntless
7
11%
Fend
1
2%
Frenzy
15
24%
Grab
5
8%
Guard
18
29%
Juggernaut
9
14%
Pro
3
5%
Other G/S skill (post)
0
No votes
Pie... is that a skill?
5
8%
 
Total votes: 63

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mattgslater
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Human Blitzer: What after TPOMB?

Post by mattgslater »

Generic question. What do you get as a #4 normal skill? Vote for 1 or 2.

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
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Shteve0
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Re: Human Blitzer: What after TPOMB?

Post by Shteve0 »

Pie's very tempting. Mmmmm pie.

Reason: ''
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Don__Vito
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Re: Human Blitzer: What after TPOMB?

Post by Don__Vito »

None of the above. He would have taken Guard already.

Reason: ''
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Oly1987
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Re: Human Blitzer: What after TPOMB?

Post by Oly1987 »

agree with Dave on this one Matt, im not big on the pure killer human blitzer, pile on is 4th skill at the earliest for me after mb/guard/tackle, and any stats or doubles before pile on as well.

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4 catchers and a thrower with hail mary pass, what could possibly go wrong?
matasar
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Human Blitzer: What after TPOMB?

Post by matasar »

I haven't played humans very much or very well, so take this with a grain of salt. I've found juggernaut to be a useful skill, particularly if you're in an environment with a bunch of
fend or wrestle. You could also consider Pro, for rerolling pushes.

Reason: ''
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mattgslater
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Re: Human Blitzer: What after TPOMB?

Post by mattgslater »

My Human Blitzer plan:

1st skill is always MB on a normal, Dodge on a double, for first three. Once I have three MB Blitzers, the other one can go Guard.

Basic development plan is to have two TPOMBers and two Guard players, preferably with Dodge or stats, or failing that, MB/Guard/Tackle. It's after TPOMB that I'm looking at. I think on y'alls advice I'm gonna give the first one Guard then Grab and the second one...

a) Juggernaut, then Frenzy
b) Juggernaut, then Dauntless
c) Dauntless, then Pro
d) Pro, then Dauntless
e) MOAR Guard, then (advise).

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
crimsonsun
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Re: Human Blitzer: What after TPOMB?

Post by crimsonsun »

If you want a Killer its Juggernaut to cancel wrestle, fend and stand firm but mainly for its use to cancel wrestle when elf hunting, a double is JU obviously, dauntless is a good later skill as is PRO...

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MKL
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Re: Human Blitzer: What after TPOMB?

Post by MKL »

For me, option "e": Moar Guard+ juggernaut

Guard is a bit anticlimatic for a killer, yet I feel humans never have enough Guard.
Juggernaut for the same reasons as Crimsonsun's, and to complete the toolbox with the other killer's Grab.

Reason: ''
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