BBRC Hot List - 2003

Don't understand a particular rule or just need to clarify something? This is the forum for you. With 2 of the BBRC members and the main LRB5/6 writer present at TFF, you're bound to get as good an answer as possible.

Moderator: TFF Mods

Post Reply
User avatar
Zombie
Legend
Legend
Posts: 2245
Joined: Tue Aug 13, 2002 4:07 pm
Location: Montreal, Quebec, Canada

Post by Zombie »

ianwilliams wrote:Then there is a problem - can you "multiple block" a single player? i.e. effectively switching frenzy off?
This is not a problem at all, as it clearly says that you have to use it on two players. Not one, not three.

Really, the way it reads right now is pretty clear. What you guys want is not a clarification, it's a change to the definition!

Reason: ''
User avatar
DoubleSkulls
Da Admin
Posts: 8219
Joined: Wed May 08, 2002 12:55 pm
Location: Back in the UK
Contact:

Post by DoubleSkulls »

The rules on Fouling do not state where defensive assists must stand.

Chet has also posting saying that MB can be used on both players knocked over by a Multiple Block. This needs clarification.

Reason: ''
Ian 'Double Skulls' Williams
narkotic
Da Collector
Posts: 3760
Joined: Thu Jan 02, 2003 4:27 pm

Post by narkotic »

What about asking for clarification what happens if a coach forgets to roll for Bonehead/Really Stupid? IP? Big Guy loses his action? Repeat the action?

Reason: ''
User avatar
Grumbledook
Boy Band Member
Posts: 10713
Joined: Sat Sep 21, 2002 6:53 pm
Location: London Town

Post by Grumbledook »

has anyone asked for a clear up on how hypnotic gaze works as well

Reason: ''
User avatar
Balrog
Star Player
Star Player
Posts: 694
Joined: Fri Aug 16, 2002 3:19 pm
Location: Montreal, Qc

Post by Balrog »

I still don't see adding an Index in that hotlist... we need an index!!

-Balrog

Reason: ''
sean newboy
Legend
Legend
Posts: 4805
Joined: Thu Jan 01, 1970 12:00 am
Location: West Palm Beach, florida
Contact:

Post by sean newboy »

Yes give us an index.

Reason: ''
Hermit Monk of the RCN
Honourary Member of the NBA!
NAF Member #4329
Vault = putting in a 4 barrel Holley because the spark plugs need gapping.
User avatar
GalakStarscraper
Godfather of Blood Bowl
Posts: 15882
Joined: Tue Jun 26, 2001 12:00 am
Location: Indiana, USA
Contact:

Post by GalakStarscraper »

Skummy wrote:Galak: Dave recently brought up a good one on the NAF site. When rolling for Fan Factor, do you count all casulties in the game, or only those that earned SPP's? I remember it was a point of contnetion in our league when the LRB came out, and it could use some clarification.

http://www.thenaf.net/modules.php?op=mo ... opic&t=287

Yeah, I just got into this one with Chet 2 days ago and agreed it needed to go on the Hot List.

My understanding was that any casualty caused by your team (thus including secret weapons and fouls) counted for the TEAM casualty count which effects FF just not for personal SPPs.

Chet disagreed saying no SPPs no team cas. I've re-read the rule book and I'm not seeing anything that suggests that it has to be only for SPPs or at least I can make a really good case that I rolled for a casualty it just didn't count for SPPs so it should count for the team cas count.

Yeah this one is going on the list.

Galak

Reason: ''
User avatar
GalakStarscraper
Godfather of Blood Bowl
Posts: 15882
Joined: Tue Jun 26, 2001 12:00 am
Location: Indiana, USA
Contact:

Post by GalakStarscraper »

Darkson wrote:Clarification on wheter a player with Frenzy can use Multiblock, and if so, must they follow up?

viewtopic.php?t=5395&highlight=
This was already ruled upon.

A Multiple Block is not a straight forward normal block and as such Frenzy does not apply if MBlock is used.

Galak

Reason: ''
User avatar
GalakStarscraper
Godfather of Blood Bowl
Posts: 15882
Joined: Tue Jun 26, 2001 12:00 am
Location: Indiana, USA
Contact:

Post by GalakStarscraper »

narkotic wrote:Two Q&A regarding the TTM issue:

1) Does a fumble result produces a turnover when attempting to throw a team-mate who is not holding the ball?

2) Can you use the apo on players eaten by "always hungry" throwers?
I can answer these without the Hot List.

1) Yes, players falling down is a turnover unless there is an exception. A failed landing roll has an exception in the rules ... since the fumble has no landing rule, no exception is allowed and the normal turnover rules make it a turnover.

2) Yes, the apotecary can be used on all on-pitch injuries. Nothing about the Always Hungry skill says that the death does not allow the use of the apothecary.

Galak

Reason: ''
User avatar
GalakStarscraper
Godfather of Blood Bowl
Posts: 15882
Joined: Tue Jun 26, 2001 12:00 am
Location: Indiana, USA
Contact:

Post by GalakStarscraper »

ianwilliams wrote:Then there is a problem - can you "multiple block" a single player? i.e. effectively switching frenzy off?
No, its not a Multiple Block then is it. Seriously, no commish that I know of would believe this could be done.

Galak

Reason: ''
User avatar
GalakStarscraper
Godfather of Blood Bowl
Posts: 15882
Joined: Tue Jun 26, 2001 12:00 am
Location: Indiana, USA
Contact:

Post by GalakStarscraper »

Skummy wrote:Another desired question: Clearly define the actions that can be taken by a boneheaded player, and the order in which they take place. Currently, a boneheaded player cannot take any actions for "a turn" Does this mean that they can catch the ball if thrown to them, or make an interception attempt on the next team's turn, even if they still have no tackle zone? Can a player who is boneheaded use Pass Block?
I might bake this into another item on the Hot List. That players without TZ are bricks. Cannot assist in either direction, cannot catch, cannot intercept, cannot use any skills (like Tentacles, Pass Block, or Shadowing). The game would be a lot easier, if lose of Tackle Zones just meant ignore this player.

So what I'll do is say if you don't go this route .... we need better clarifications on what they can do.

This became an issue in the current MBBL Season 2 League Championship game. Thrud had been freebooted and had a chance to score but had failed his last Bonehead so was sans TZ. Question was: Can Thrud catch a pass? Ruling: under the current rules, yes he can catch the pass after which you roll for Bonehead after declaring his move action to see if he has the sense to run it in for the TD.

However, I'd much have preferred Thrud to have been a brick and not a valid passing target. I've already modified the PBeM rules so that lost TZ players cannot catch or intercept is an option.

Galak

Reason: ''
User avatar
GalakStarscraper
Godfather of Blood Bowl
Posts: 15882
Joined: Tue Jun 26, 2001 12:00 am
Location: Indiana, USA
Contact:

Post by GalakStarscraper »

Grumbledook wrote:has anyone asked for a clear up on how hypnotic gaze works as well
I need more help here ... I don't understand the confusion.

HGaze can be used at any point during the player's action ... seems pretty clear to me.

So you can Declare move action, HGaze, then move or
Delcare move action, Move, HGaze, move move
Declare Blitz, move, blitz hit, didn't knock him down, HGaze him, and keep moving.

The rules seem pretty clear to me that this is how it works .... where is the confusion???

Galak

Reason: ''
User avatar
GalakStarscraper
Godfather of Blood Bowl
Posts: 15882
Joined: Tue Jun 26, 2001 12:00 am
Location: Indiana, USA
Contact:

Post by GalakStarscraper »

ianwilliams wrote:The rules on Fouling do not state where defensive assists must stand.
HUH?
Chet has also posting saying that MB can be used on both players knocked over by a Multiple Block. This needs clarification.
Agreed ... along with if you use Multiple Block on 2 players with Mighty Blow and skull out can they add +1 to the AV and +1 Injury.

Chet's answer to MBlock 2 years ago ... was ... can we just delete the skill??? I'm not sure I blame him for the rules questions it causes.

But yeah MBlock clarifications are definitely going on the Hot List for this year.

Galak

Reason: ''
Toby

Post by Toby »

A Guy that has just been EATEN, i mean SWALLOWED, should be beyond any cure !

So, no Apothecary for Players that just became Troll-Lunch.
The only thing i can imagine is :puke: those Guys, so the Apothecary in fact must be used on the Troll, which puts the Apothecary at risk to end up as dessert.

Reason: ''
User avatar
GalakStarscraper
Godfather of Blood Bowl
Posts: 15882
Joined: Tue Jun 26, 2001 12:00 am
Location: Indiana, USA
Contact:

Post by GalakStarscraper »

Okay reading through 6 pages that I've missed here is the stuff that I got that needs added to the Hot List:

1) D3 Riot/Pitch Invasion
2) Complete List of Actions
3) Split Forced Catches/Forced Pick-ups into two topics
4) In the LRB state that Strong Arm does not allow Short Pass Dump Offs and Long passes in Blitzzards
5) What counts as Casualties for the FF roll
6) Lose the Advanced rules section and reorganize the book to have the topic better together.
7) Rerolling tentacles/shadowing (not sure what Zombie meant, but I'll read the skill and see if I better understand what he wants)
8) Players without TZs are bricks ... no assists, no intercepts, no catches, no skill use. If not, better clarification on what they can and cannot do.
9) Key word index at the end of the LRB.
10) Multiple Block .... use of MBlow/Claw/RSC/Pilng On ... if he skulls out .. who gets the cas, and how can the opponent's use their skills.

I think thats the summary ... I'll get to work on it.

Galak

Reason: ''
Post Reply